Look at me when I talk to you, damnit.

Last night the gf and I hit level 11 in EQ2, and so far so good. I’m cautious not to get ahead of myself, since we all know the first few levels of most MMO’s are generally the best part, but so far EQ2 is doing a few things I really like.

For one, as soon as you level, you get new skills. Having played WoW for as long as I did, where you have to go buy skills once you level, I forgot how nice it is to be out in the middle of a quest, level up, and have new skills instantly at your disposal. It gives far greater meaning to one of the major aspects of an MMO, leveling up. Bonus points for putting the new skills into your hotbar, so you don’t forget about them and can instantly check them out and drag them where you would like to position them.

Next up is the voice acting. I must say, as a causal player who takes his time and is not rushing to max out, being able to sit and enjoy listening to a quest adds a huge level of immersion. I now understand the back story of every quest we accomplish, which makes all the ‘kill x, collect y’ quests a little more enjoyable. The base of the quests is the same old thing, but the wrapping around them is just a lot nicer. Plus I no longer have to skip over all the strange names in the game, as now you get to hear someone else say it first.

The animation of the characters; hand movements, head tracking, mouths moving when they talk, all further that level of immersion. It’s a small thing, but it’s noticeable to see a quest giver turn their head towards you when you talk to them, or how your character will look up/down depending on the size of the monster you are fighting. A good example of this happened last night; while fighting a skeleton my Dark Elf character was looking straight ahead at him, but my gf’s Ratonga character had its head tilted up, being shorter. Again, very small touch, but noticeable.

We plan to continue our adventure tonight, hopefully gaining a few more levels. So far everything has been fairly easy, but that’s expected at our low level. I’m hoping around level 15 or so the difficulty picks up. I’ve already noticed we received a few quests higher level than we are, so perhaps we can tackle one of those for a challenge.

5 Responses to Look at me when I talk to you, damnit.

  1. Don’t think I caught where you said you were starting your characters.

    If you are in Kelethin, the orcs tend to get a bit harder and the other end of the cave/tunnel you will find is interesting.

  2. syncaine says:

    Started in the new Evil race starting zone, above Freeport.

  3. Cordanim says:

    Just came across your blog. Looks like you’re having fun in-game – will keep my eye on here as much as I can! :)

  4. wilhelm2451 says:

    I always feel a bit self-concious when I trot up next to another player and their character turns its head to look at me. I suppose that means it is realistic, because that is how I would feel in RL if somebody stared at me, unblinking, as soon as I walked up.

  5. syncaine says:

    I really love the shorter characters looking up at you as they watch you. The GF picking a Ratonga as her race has been excellent.

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