Monthly Archives: February 2008

WoW progress update.

After leveling at a moderate pace, my shaman finally hit 58 and is now ready to cross over to Outland, where I’ll get my first glimpse of TBC content. In my previous time with WoW (beta to a few weeks … Continue reading

Posted in PvP, Site update, World of Warcraft

Stop playing World of Warcraft, go play Starcraft Worlds!

This might be a stretch and totally off base, but that’s part of the fun in writing a blog. You throw stuff out there, people to tell you that you are an idiot in your comments, and you enjoy the … Continue reading

Posted in MMO design, PvP, Random, Warhammer Online, World of Warcraft | 25 Comments

It’s e-sports, not RMT… Trust us!

Blizzard has been against micro-transactions for a while now, sticking with the monthly sub model. Unfortunately that only generated 500 million last year, so like any struggling company they had to go to desperate measures and accept the RMT model. … Continue reading

Posted in PvP, Random, World of Warcraft | 16 Comments

Learn to play in the sandbox correctly noob!

There are many differences between sandbox and theme park MMOs, but I think one that often gets overlooked, at least by fans, is the one I want to get into today: the ability to play a sandbox MMO ‘wrong’. Wrong … Continue reading

Posted in EVE Online, MMO design, PvP, World of Warcraft | 11 Comments

Forgotten content in WoW.

Over the weekend my shaman hit 55 in WoW after finishing up some quests in the Plaguelands, and I noticed just how much of that content is now wasted. Due to the fact that level 58+ greens in Outland are … Continue reading

Posted in MMO design, World of Warcraft | 6 Comments

Running scared from the WoW monster. We need a hero!

The first bits of ‘news’ are coming out of GDC, and one very interesting bit I read today comes from a discussion called ‘Future of MMOs’ featuring Cryptic Studios’ Jack Emmert, NCsoft Matt Miller, BioWare’s Ray Muzyka, Nexon’s Min Kim, … Continue reading

Posted in MMO design, Warhammer Online, World of Warcraft | 16 Comments

Understanding the casual player

One of the longest running debates in the MMO world is the casual vs hardcore debate, and one aspect that has always confused me is the usual ‘solution’ you hear from the casual crowd to even the playing field. The … Continue reading

Posted in MMO design, PvP, World of Warcraft | 24 Comments