Over the weekend my shaman hit 55 in WoW after finishing up some quests in the Plaguelands, and I noticed just how much of that content is now wasted. Due to the fact that level 58+ greens in Outland are better than 60+ blues in the old world, chasing after select items in the old world once TBC content is within reach seems silly and pointless. Stuff like gathering Argent Dawn tokens to turn in for items, or collection the blue 8 piece armor set from Strath/Scholo/BRS and then upgrading it.
Now granted I accept that as new content is released, it will slowly replace the old stuff, but the amount of detail and effort that went into creating all that content is now lost simply due to overpowered BoE Outland stuff. Why not rebalance the old world 60 instances as an alternative to being forced into Hellfire Peninsula? Instead of grinding quests to 70, why not allow people to grind all those instances and gear up that way, taking those items and having them be viable in Outlands instances. Now you have a full 55-70 path that can be fully completed, if the player wishes, in a group instance environment. The content is already there, you just have to up the stats on the drops and increase a level or two on the mobs, and hello usable viable content.
Places like BRS/Strath/Scholo/DM should be required content pre-outlands, just based on the quality and history of those places alone. Sadly history has little meaning in e-sports, right Bliz?