Tobold, Mr. I’m kind of a big deal official media source and Mythic shill blogger, has an opinion piece about WAR. He is wrong, of course, but what do we expect from a total sellout. (insert random Darkfall comment, followed by something about an upcoming game with a cute feature list it won’t deliver)
In all seriousness (because the above was a joke, in case anyone gets confused), it’s a solid writeup. I did like the little “I like the PvP, so you won’t” part, as it references back to the difference between ‘impact PvP’ and ‘afk grind PvP’. As far as I can tell, WAR falls somewhere between the two. It’s certainly not UO/SB/EVE ‘winner take all’ PvP, but it’s also far from the ‘afk to win’ PvP of WoW. In the long run, I think that will work out for WAR and it’s fans. While you won’t have the uber epic PvP moments that come from ‘impact PvP’, it will be something that keeps people logging in and playing, something that will keep us fighting at least in part just to fight, without the massive downtime that ‘impact PvP’ requires.
So while I’m generally all for games with ‘impact PvP’, I think I’ll enjoy the somewhat more casual pacing of WAR. I’m guessing that between RvR areas, scenarios, keep sieges, and ultimately the campaign ending capital city events , I’ll have plenty of solid PvP content.
Plus EVE is always around, in case the ‘impact PvP’ itch strikes me.