Stating the obvious, but this time it’s official.

Not to toot my own horn but….

Beep Beep.

Self pat on the back asshattery aside, it’s a good interview and sheds some light on Mythic’s stance with WAR and it’s future. (for the lazy, the pat on the back part is the final question. And for the quick-to-flame, I’m well aware that I’m not the first one to make the point)

It also sounds like the outright honest attitude of ‘we are happy in second place’ might be changing for Mythic, now that things have gotten a bit more personal. It’s still crazy to think any MMO is going to surpass WoW in terms of numbers, but I’m starting to get the feeling that ‘happy in second place’ attidude has changed a bit.

As in all markets, the customer always benefits when you have more than one 800 pound gorilla in the room, so here is hoping Mythic can give Blizzard a good fight in the coming months/years.

2 Responses to Stating the obvious, but this time it’s official.

  1. Graktar says:

    Personally I would prefer if Mythic didn’t try to get too competitive with the 800lb gorilla, but it does seem like Blizzard is leaving them little choice. Being happy in 2nd place is only good if the 2nd place game has something to offer that the 1st place game does not. Since Blizzard is busy copying everything from WAR that they can, one can presume that eventually they’ll reach a point where they have all the features WAR does, and WAR’s subscriptions dwindle away.

    I can’t read the article (stupid work firewall), what is Mythic’s response? Are they going to push to make their RvR game even better, something that Blizzard can’t copy or just can’t keep up with, or are they going to try and bring the PvE portion of the game up to Blizzard’s level, leaving Blizzard with no advantages beyond their established player base?

  2. syncaine says:

    Unless Mythic does a 180 and bring a ‘Trials of Atlantis’ like change to WAR, they will remained focused on RvR. I’m sure they are more than happy to leave WoW as the shining example of raid treadmills.

    And Blizzard can try to add as many WAR features as they can (and they will), but underneath it all, you still have the WoW engine, and clearly the WoW engine can’t really handle decent PvP. Stun-locks, one-shots, chain fear, etc makes for shitty PvP, as does gear>skill. No amount of change, short of a complete destruction of the PvE, will change that.

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