Today marks the start of Mythic’s first event in Warhammer Online, titled The Witching Night. As with most MMO seasonal events, it adds a bit of themed content and likely some cute-but-ultimately-useless gear. It will be interesting to see how well Mythic executes the event, and how Warhammer fans embrace it.
But added fluff aside, today is also a very important day for another reason, as it marks the first time Mythic is attempting to lure people into RvR areas with actual content, rather than just increasing the rewards for what already exists. The event adds one PQ to each tier, with the twist that the PQ is located in an RvR area, a first for WAR. It will be interesting to see how players react to this content. Will they travel only to complete the PQ once, and then jump back into the scenario grind? Will groups formed for the new PQ travel to other areas, completing PvE PQs, Keeps, Objectives? Will the general traffic increase in the RvR areas spark battles between Order and Destruction that rage far beyond the new PQ? And how will realm balance factor into all this? Will Destruction simple dominate the new PQ, driving out Order players and ultimately returning the RvR area to a dormant, dead zone?
To me, this themed event is Mythic’s first attempt to re-focus WAR on what it should be all about, open world RvR. If it’s a success, my guess is we will see some permanent content added to the RvR lakes shortly after, and I’m all for anything that gets the masses out of the scenario grind and out into the field of combat.