It would seem that Inquisition is cursed when it comes to sieging. Every time we set something up, bad luck seems to follow. This really only happens when it’s our guild/alliance launching the siege, as anytime we attend someone else’s siege things usually go well. As always, we have plans currently brewing for a new home, as living out of an NPC city does start to wear on you since you can’t control who binds at the city stone.
That said, our current NPC home does have some advantages, mostly in that I can harvest while playing iPhone games or Puzzle Kingdom on the second PC (more on both later this week) thanks to being within close proximity to a tower, and living in a somewhat remote city that most PK groups avoid entering. Our old hamlet was located along a popular PK path, which while great for PvP, was a bit tough on harvesting. The result of selling our hamlet and moving is that we have all been able to focus more on harvesting, building up our supplies and also getting nice crafting skill and stat gains. It’s a nice short-term solution, but since we all play to PvP, it’s not going to work long-term. One of the things I miss most about having the hamlet is the warning system. Before, anytime a group entered our hamlets area, everyone in the guild would get a system message telling us who arrived. This made it very easy to know when to return to the hamlet to defend, or when to avoid it if overwhelming numbers showed up. Living in an NPC city, you don’t get that benefit.
Hopefully this week or upcoming long weekend results in some more dramatic changes. If nothing else, some interesting options/locations are out there for us.