Darkfall: Day after the patch

So that patch went… about as well as most Aventurine patches really. Some extra downtime, a short-lived exploit, and dramalama on the forums, in other words, business as usual. My character went from 326hp to 387hp, Ghana now has rats and spiders crawling around, and it seems hamlet/city mines got a stealth boost in the amount of rare ore they put out, no doubt to help balance them in comparison to the small chance regular iron nodes have of dropping rare ore.

The magic AoE nerf is rather harsh, as combined with the HP increase it makes shooting someone for 10-15 splash damage near pointless. Or at least that is the initial impression, as I think after some time with the new rules people will figure out how best to play a ‘mage’ and adapt.

One major change that I’m looking forward to seeing in action is the Sea Fortress change. Now that they go live once every ten days, and the rewards have been seriously increased, the battles for them should be far more intense, and clans will hopefully bring out the big guns. I also think this will go a long way to improve ship-related balance, as I have no doubt some changes are needed to really make things work. One major issue that detracts greatly from using ships right now is how easy it is for players in the water to get on board and, rather than having a ship vs ship battle, you get a melee brawl on the deck. That just encourages people to sail out on rafts, and with little risk, attempt to take over bigger ships. The ability to pull up the nets, or to somehow better defend against swimmers is needed IMO.

And right on the heels of the patch AV has posted about an upcoming dynamic lore event. While initially the events were disorganized and difficult to access, AV has slowly been getting better in that area, and while not flawless, the last ship-based event was good fun for many. Hopefully this event goes even better, and gets the ball really rolling on the overarching plot set to drive the story in Agon.

Chuck-o-the-day: There are only weapons of mass destruction in Iraq when Chuck Norris visits.

9 Responses to Darkfall: Day after the patch

  1. sid67 says:

    Chuck-o-the-day: There are only weapons of mass destruction in Iraq when Chuck Norris visits.

    I’m just starting to realize that you are THAT guy in trade chat. In 20/20 hindsight, this makes soooooo much sense. :P

    • SynCaine says:

      Just giving the people what they want.

      (And I don’t actually ‘chat’ in trade or RA. Either I’m PM for a trade or answering some noob question in RA)

  2. Maggnus says:

    I kept my ore bro! No rollback for meh.

  3. Bronte says:

    Say, since you play Darkfall and I am interested inc checking it out, how true have they stayed to the formula of the world being defined by players and their actions.

    • SynCaine says:

      Depends how literally you take that as. Can players build cities wherever they want, reshape the world, and do thinks that permanently change things? No.

      Does everything revolve around clan/alliance action, are politics important, and are player actions/reputation and those of their clan vital? Yes.

      • Bronte says:

        I am neck-deep in WoW, EvE Online and just got done with the APB Beta.

        Would you recommend it?

        • SynCaine says:

          DF has a free trial, so you are not risking much by checking it out. If you can handle EVE in terms of player loss and all that, I doubt you will have much trouble with DF. Just comes down to whether you enjoy the more FPS-ish combat vs a tab-target system.

        • Bronte says:

          How do I find you? Server? Toon = Syncaine?

        • SynCaine says:

          NA Server, SynCaine GodHand.

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