Rift patch 1.3 is out, along with the ‘new’ world event. Phase one has, more or less, the same exact daily quests as the previous event. And the one before it. Collect stuff around Sanctum, travel to a zone to collect stuff there, do something related to a group. Repeat daily for an ‘epic’ gear piece and a ton of fluff junk. Want to know how amp-up I am for this? After completing the Sanctum quest, I only got half-way through the one in Shimmersand before I logged off. Good times…
I’m trying to figure out how Rift crashed and burned so fast for me. I mean yes, 1.2 turned group content into a puddle and set a very poor precedent for Trion going forward, the zone events were turned into a zero-impact side-show at the end of beta (not enough is made of that crime IMO), valor turned poor PvP into trash, and the overall pace of updates has significantly slowed (good job with those guild banks btw). That’s a lot of bad in a short amount of time, especially considering it’s all coming from the same people who build the foundation of the game, a foundation that was very solid for a themepark.
I’m having a hard time believing it’s just Trion grossly missing their target. They just never struck me as the clueless dev types who overreact or make short-sighted changes. Panic moves usually come from desperation or when things are really going south, and I think Rift is still doing reasonable well, right? Then again, it’s not like Trion has years and years of history in running a successful MMO here, so maybe they just had really great PR just before release. Guess I’m not really sure here either.
Now it’s no secret that I’m not a giant themepark fan, but I have successfully played and enjoyed them before, and all-along I intended Rift to be a nice little sandbox break that should have lasted, well, longer than it has at least. Again, if you had asked me on launch day do I think Trion is going to go the way they did with 1.2, I’d have laughed at you, but while 1.2 did a lot of damage, could it really have completely destroyed the game for me? I’m just having trouble believing that for some reason.
Playing last night just felt very odd, as did the previous time I was on running a 5 man. It’s that feeling that while nothing is directly ‘wrong’, what you are doing is just so pointless, and I don’t mean strictly from a character progression standpoint. I guess once you are on the outside looking in, you can’t just look at something like the world event as a buildup to something fun, but instead you see it as three new daily quests that are a horribly protracted grind for one semi-worthwhile item. Again, the actual content in this case is pretty much the same, but the viewpoint has radically been altered, and the result is one giant meh feeling.
I’d say it was fun while it lasted, but man did it not last long.