1498. Silver. Winning.
As previously reported, my quest for Silver ranking for Season One hit a little snag after getting to 1494, just one ELO point below the cutoff. After dropping to 1440ish, last night I finally won the game that put me above 1495 and into the Silver ranking category. Pretty happy about it too, thanks for asking.
The funny thing about LoL is how drastically different I play ranked games and normal games. In ranked I’m focused, play smart (usually), and overall do well. In normal games I’m all over the place. Sometimes I carry like you read about, and others I feed like I’m the Red Cross in Africa.
Part of the reason is that I play a ton of different champs in Normal, most which don’t fit my style or are just weaker (but fun to play) champs like Master Yi. My history shows that in ranked games I basically play three champs (Teemo, Amumu, Shen), and Shen is now on the shelf due to how weak he is. I have specific rune/mastery pages for Teemo and Amumu, while for most champs I play in Normal I use ‘generic’ pages. And of course I’m better with a champ I have 100+ games with than someone I’m playing for the 4th time.
With all that said, it still does not fully explain the difference. I mean, when Aria (1000ish ELO) tells me she is sick of playing games where I feed, you know we have an issue. One thing I have noticed jumping between ranked and normal games is the quality of opponents and, more importantly, the quality of teammates. In ranked most of the time everyone is on the same page because we are all similarly skilled players. This means that my team generally has the same level of map awareness as I do, and ‘get’ the same stuff that I get. Things like smart team comp also factor in.
In normal games that’s all hit or miss. You might be playing with someone way above you, at your level, or way below. Expecting a lesser player to ‘get’ how to pull off a gank or initiate a team fight can lead to disaster. This is especially true given that lesser players tend to play more conservative, which leads to their K/D ratio being decent while the fact remains they continue to miss opportunities or lead to team deaths.
Playing Nocturne of late amplifies this situation to a very visible level. Coming in to attack with his ult puts you right in the mix of things, and with a good team that usually means kills and winning a team fight. On a bad team, this means getting slaughtered as your ‘allies’ dance around watching you die (usually to then be picked off one by one as they stutter/run away). The big issue for me is that in order to get better results in Normal games, I’d have to adapt and play a more conservative style, which would then hurt my ranked play.
ELO matters. The Normal feeding will continue!