I interrupt the fail-cascade reporting (they haven’t said/done anything embarrassing today, have they?) to talk about an MMO, PvP, and expectations.
Last night was INQ-E’s second PvP roam night, and again we had a good turnout. We started off once again in a nearby low-sec system, hoping to catch someone coming or going at the gate. This system is home to, as far as we can tell, a French Industrial Corp/Alliance, and they love to light Cyno fields and push Jump Freighters through em. We, on the other hand, love blowing up those cyno ships and scheming of a way to actually kill a Freighter (bittervets feel free to offer hints here).
Our first kill of the night was pretty spectacular. Oh, the target was just a cyno frig, but that’s not the good part. No no. The ‘good’ part is that our fearless, bloodthirsty pirate Dex, flying his newly purchased Faction Frig, got popped by the station guns after killing the T1 frig. Nothing like starting your night off on a laugh. Plus we needed him in a Battlecruiser anyway :)
Not long after, another cyno was lit, but this time a Carrier jumped in. Initially everyone wanted to run away, but what fun would that be? We started shooting at it with the ships we had (3-4 T1 battlecruisers, one cruiser), and were hoping the other guy would fight back. After a few volleys however, he docked into the station. Moral victory IMO. Our small gang chased away a Carrier.
We then went looking into other systems, either to jump into a gate camp or camp one ourselves. While we saw a few pilots flying about, nothing ever materialized. On gates we knew we were being watched we did not sit around long enough to let the enemy counter our fleet, and when we ran into other combat ships, they fled.
In our fleet we had a player fairly new to EVE (still on his trial), and it was interesting to listen to how he viewed low-sec and EVE PvP. It sounded like he expected low-sec dwellers to not only be eager to PvP, but waiting for it. He made a comment that for a PvP area, it sure seemed like the people there did not want to PvP.
I could only help but compare this to what must be the only MMO PvP experience many have, which is battlegrounds. In battlegrounds of course everyone there is queued up and looking only for one thing, to bash themselves against the other side in epic PvP combat. The numbers always line up, the levels are balanced, the action is impossible to miss, and the end-result is known in 15-20 minutes.
Low-sec, and EVE PvP, is of course nothing like this. The actual act of combat is almost an afterthought, and it’s the fleet makeup, scouting, and all the other pre-fight factors that really matter. As has been said countless times, if you find yourself in an even fight, someone screwed up.
The other thing to consider is that you can’t have the highs that one experiences in EVE if they are made available on-demand. A memorable fight is, in part, memorable because of its rarity. If you could queue up to have a Titans vs Titans fleet fight, killing a Titan would feel pretty meh after the second day.
And even on less-eventful nights, there are still things to take away from them and learn from. For instance, was there a way to keep that Carrier from docking? Is there a way for us to catch those Jump Freighters? What tactics can we use to trick a gate camp into engaging us? If the areas we are roaming in are slow, are their other locations we should be flying to?
Oh and we have another war-dec for the weekend. People can’t get enough of us!