Having re-subbed to WoW this weekend… no wait.
GW2! Best game ever! Yay!
Wait wait… GW2, still worth the $60, I guess. Much better.
Talking about the hours after a major launch is always subjective. My first hour with GW2 was an unplayable mess of lag and disconnecting. If I had logged off during that time, I could easily write a post today calling the GW2 launch yet another disaster in the storied history of MMO launches being disasters.
Of course, being a true MMO gamer, I took the game being unplayable as a challenge and soldiered on, and things improved. Others on vent reported similar issues, although others did not. I did not have an issue with the login server, but again others did. I was able to log right into Jade Quarry, but others reported it being full and had to later transfer.
Again, from what I’ve personally experienced and heard from others, overall the GW2 launch might be the best in MMO history (pending the ‘true’ release, but at this point I’d be shocked if come Tuesday the game has launch issues), so congrats to Anet for that. Maybe now going forward the question of “will the MMO be playable on day one” won’t be such a one-sided ordeal.
Gameplay wise the game is what it is. Some will tell you it’s solved all MMO woes (and be serious…), which amazingly was STILL happening in-game. One must wonder when that blind fanaticism will die down, because it truly is quickly becoming the worst aspect of GW2. My guess is the day those ‘dynamic’ events follow the path of WAR’s PQs (and they will) and becoming ghost-towns, but even then I’m not convinced.
The biggest grip I have right now is the overflow situation. I tried to play with my wife twice and both times the game made that impossible. Some have said the overflows are better than queues, and while I agree if you are playing solo, I’m not convinced from a multiplayer perspective. Again I’m guessing this will only be a short-term issue, because otherwise it’s going to be a MAJOR pain considering how often you zone in/out of areas.
I’m also curious how WvW queuing is going to work, as reportedly Jade Quarry had a permanent queue the entire time, and I could easily see Anet having trouble balancing population demands between servers. If Jade Quarry is all PvP players, and server X is carebear land where hardly anyone enters WvW, how is Anet going to balance total server population? If you limit it based on Jade Quarry, server X will have 10 people in WvW and get stomped. If you balance based on server X, Jade Quarry will forever have an insane queue for WvW. Something to keep an eye on as time goes by, and more people hit 80 and finishing leveling.
Overall though a good start for Anet and GW2, even with that stupid baseball cap they gave out to everyone that instantly kicks immersion in the nuts.