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	<title>Comments on: GW2: Entertain me once, get $60. Entertain me twice, get $15</title>
	<atom:link href="http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/feed/" rel="self" type="application/rss+xml" />
	<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/</link>
	<description>Bringing back the carebear stare...</description>
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		<title>By: Bosstiger</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-75846</link>
		<dc:creator><![CDATA[Bosstiger]]></dc:creator>
		<pubDate>Tue, 04 Sep 2012 14:28:44 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-75846</guid>
		<description><![CDATA[Reblogged this on &lt;a href=&quot;http://gigable.wordpress.com/2012/09/04/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/&quot; rel=&quot;nofollow&quot;&gt;Gigable - Tech Blog&lt;/a&gt;.]]></description>
		<content:encoded><![CDATA[<p>Reblogged this on <a href="http://gigable.wordpress.com/2012/09/04/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/" rel="nofollow">Gigable &#8211; Tech Blog</a>.</p>
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		<title>By: Shadow</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-75226</link>
		<dc:creator><![CDATA[Shadow]]></dc:creator>
		<pubDate>Fri, 31 Aug 2012 08:32:02 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-75226</guid>
		<description><![CDATA[Huh, I just seem to recall there were lots of other boxes being sold. Specifically, my mental recognition put it on the same level as EQ (and EQ2 had done a good try at matching it&#039;s predecessor).]]></description>
		<content:encoded><![CDATA[<p>Huh, I just seem to recall there were lots of other boxes being sold. Specifically, my mental recognition put it on the same level as EQ (and EQ2 had done a good try at matching it&#8217;s predecessor).</p>
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		<title>By: professer</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-74980</link>
		<dc:creator><![CDATA[professer]]></dc:creator>
		<pubDate>Thu, 30 Aug 2012 00:40:47 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-74980</guid>
		<description><![CDATA[GW1 only had one expansion actually. The &#039;... of the North&quot; one. The other two releases were extra campaigns.]]></description>
		<content:encoded><![CDATA[<p>GW1 only had one expansion actually. The &#8216;&#8230; of the North&#8221; one. The other two releases were extra campaigns.</p>
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		<title>By: HarbingerZero</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-74967</link>
		<dc:creator><![CDATA[HarbingerZero]]></dc:creator>
		<pubDate>Wed, 29 Aug 2012 22:57:52 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-74967</guid>
		<description><![CDATA[That&#039;s something of a misleading statement: &quot;zero progression.&quot;  There is a quite a bit of progression in FPS games - I&#039;ve unlocked dozens of gadgets, guns, vanity gear, and perks in BF3, for example.  A friend of mine was bragging last night of a perk he had just gotten in COD4.  If you want to make the argument that FPS gameplay is better than MMO gameplay, fine, but progression is not going to be the lynchpin for that argument.  I happen to think MMO gameplay is better, and my hours played/money spent reflect that.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s something of a misleading statement: &#8220;zero progression.&#8221;  There is a quite a bit of progression in FPS games &#8211; I&#8217;ve unlocked dozens of gadgets, guns, vanity gear, and perks in BF3, for example.  A friend of mine was bragging last night of a perk he had just gotten in COD4.  If you want to make the argument that FPS gameplay is better than MMO gameplay, fine, but progression is not going to be the lynchpin for that argument.  I happen to think MMO gameplay is better, and my hours played/money spent reflect that.</p>
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		<title>By: SynCaine</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-74947</link>
		<dc:creator><![CDATA[SynCaine]]></dc:creator>
		<pubDate>Wed, 29 Aug 2012 20:13:35 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-74947</guid>
		<description><![CDATA[The first GW was not an MMO. Also &#039;many&#039; expansion is 3. UO/EQ would like to talk to you about the definition of &#039;many&#039;.]]></description>
		<content:encoded><![CDATA[<p>The first GW was not an MMO. Also &#8216;many&#8217; expansion is 3. UO/EQ would like to talk to you about the definition of &#8216;many&#8217;.</p>
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		<title>By: Shadow</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-74938</link>
		<dc:creator><![CDATA[Shadow]]></dc:creator>
		<pubDate>Wed, 29 Aug 2012 19:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-74938</guid>
		<description><![CDATA[Did the first Guild Wars subsist on it&#039;s (many) expansions, and keep its players persistently happy via the competitive PvP system? Do we have any reason to think that ANet has changed their game model to steer away from this?

Serious question.]]></description>
		<content:encoded><![CDATA[<p>Did the first Guild Wars subsist on it&#8217;s (many) expansions, and keep its players persistently happy via the competitive PvP system? Do we have any reason to think that ANet has changed their game model to steer away from this?</p>
<p>Serious question.</p>
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		<title>By: SynCaine</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-74880</link>
		<dc:creator><![CDATA[SynCaine]]></dc:creator>
		<pubDate>Wed, 29 Aug 2012 13:06:33 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-74880</guid>
		<description><![CDATA[Problem is, no themepark MMO has ever been able to do that (maybe EQ1 back in the day?) and given the style of GW2 content, I doubt Anet will be any different here.]]></description>
		<content:encoded><![CDATA[<p>Problem is, no themepark MMO has ever been able to do that (maybe EQ1 back in the day?) and given the style of GW2 content, I doubt Anet will be any different here.</p>
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		<title>By: kennyg</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-74875</link>
		<dc:creator><![CDATA[kennyg]]></dc:creator>
		<pubDate>Wed, 29 Aug 2012 12:23:45 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-74875</guid>
		<description><![CDATA[sure agree, i think as long as Anet bring out regular expansions (as is part of there business model) to out pace the majority of players then the game will be fine]]></description>
		<content:encoded><![CDATA[<p>sure agree, i think as long as Anet bring out regular expansions (as is part of there business model) to out pace the majority of players then the game will be fine</p>
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		<title>By: Anonymous</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-74867</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 29 Aug 2012 11:27:10 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-74867</guid>
		<description><![CDATA[I&#039;d say, based on doing four zones so far, that it likely has enough replay-ability to do each zone maybe two or three times.  The reason would mostly be for the quality of the zones, the events you misses / playing them differently with different numbers of players, and the new mechanics of each class.  But that&#039;s still not all that terribly long.  You could probably level five or eight classes to eighty in maybe three or four months of playing.

What might keep people around longer than that, and more importantly get them using the cash shop, is still going to be end-game content.  There&#039;s no evidence yet that Guild Wars 2 has enough of that to keep people playing.  It&#039;s the biggest question still remaining, and it&#039;ll probably impact whether the game is just a success, or a BIG success.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d say, based on doing four zones so far, that it likely has enough replay-ability to do each zone maybe two or three times.  The reason would mostly be for the quality of the zones, the events you misses / playing them differently with different numbers of players, and the new mechanics of each class.  But that&#8217;s still not all that terribly long.  You could probably level five or eight classes to eighty in maybe three or four months of playing.</p>
<p>What might keep people around longer than that, and more importantly get them using the cash shop, is still going to be end-game content.  There&#8217;s no evidence yet that Guild Wars 2 has enough of that to keep people playing.  It&#8217;s the biggest question still remaining, and it&#8217;ll probably impact whether the game is just a success, or a BIG success.</p>
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		<title>By: kennyg</title>
		<link>http://syncaine.com/2012/08/28/gw2-entertain-me-once-get-60-entertain-me-twice-get-15/#comment-74860</link>
		<dc:creator><![CDATA[kennyg]]></dc:creator>
		<pubDate>Wed, 29 Aug 2012 10:14:59 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3491#comment-74860</guid>
		<description><![CDATA[sorry to quote you here but..

&quot;Is it improved to the point that you would play it just for that, repeatedly? No.

And because the answer is indeed no&quot;

That is just your opinion you make it sound so definitive that it will apply to everyone, in fact id argue its got so much replay-ability from 1 to 80 than any other MMO in recent times]]></description>
		<content:encoded><![CDATA[<p>sorry to quote you here but..</p>
<p>&#8220;Is it improved to the point that you would play it just for that, repeatedly? No.</p>
<p>And because the answer is indeed no&#8221;</p>
<p>That is just your opinion you make it sound so definitive that it will apply to everyone, in fact id argue its got so much replay-ability from 1 to 80 than any other MMO in recent times</p>
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