<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: GW2: Dead on the inside</title>
	<atom:link href="http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/feed/" rel="self" type="application/rss+xml" />
	<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/</link>
	<description>Bringing back the carebear stare...</description>
	<lastBuildDate>Fri, 24 May 2013 08:29:37 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Sam</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-89764</link>
		<dc:creator><![CDATA[Sam]]></dc:creator>
		<pubDate>Wed, 12 Dec 2012 21:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-89764</guid>
		<description><![CDATA[I could not agree more. GW2 feels completely pointless :/

Good post]]></description>
		<content:encoded><![CDATA[<p>I could not agree more. GW2 feels completely pointless :/</p>
<p>Good post</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wagner</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-87241</link>
		<dc:creator><![CDATA[wagner]]></dc:creator>
		<pubDate>Fri, 23 Nov 2012 19:54:53 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-87241</guid>
		<description><![CDATA[Wtf? WoW PvP is infinitely better than GW2. 
In WoW you can understand and react to every enemy move, you can clearly understand who is attacking you and what is happening.
GW2 PvP is an unresponsive hell where a massive zerg AoE the shit out of everything. Every skill is the same and pretty much meaningless, you don&#039;t need to defend or tunnel healers, you just zerg and target whoever is closer to you.]]></description>
		<content:encoded><![CDATA[<p>Wtf? WoW PvP is infinitely better than GW2.<br />
In WoW you can understand and react to every enemy move, you can clearly understand who is attacking you and what is happening.<br />
GW2 PvP is an unresponsive hell where a massive zerg AoE the shit out of everything. Every skill is the same and pretty much meaningless, you don&#8217;t need to defend or tunnel healers, you just zerg and target whoever is closer to you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Simon</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-84668</link>
		<dc:creator><![CDATA[Simon]]></dc:creator>
		<pubDate>Wed, 07 Nov 2012 02:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-84668</guid>
		<description><![CDATA[GW2 is built around competitve PvP, it is as simple as that, in case you didn&#039;t notice PvP is absolutly terrible in most MMOs (Rift, WoW, LOTRO, etc), in large part due to them being PvE focused games that are obsessed with PvE &quot;progression&quot; and then tack that on to PvP to create sme of th eworst, most unbalanced PvP known to man.

That is on top of them being designed ground up for PvE, resulting in impossible to balance classes in PvP.

As for things being easy, how is that different from any other MMORPG, raids are a piece of cake in WoW, LOTRO, Rift, etc, read a guide, gear check, faceroll your rotation if you are DPS (will require more than 10 brain cells and some awareness if you are healing/support/tank), if your game plays itself for you with Addons like WoW or Rift, even easier.

At least in GW2 when I play sPvP (and even WvW relative to other games what with how quick it is to get exotics) at least it is actually a test of skill rather than how much gear/rep/PA/weapon experience, etc I&#039;ve grinded.]]></description>
		<content:encoded><![CDATA[<p>GW2 is built around competitve PvP, it is as simple as that, in case you didn&#8217;t notice PvP is absolutly terrible in most MMOs (Rift, WoW, LOTRO, etc), in large part due to them being PvE focused games that are obsessed with PvE &#8220;progression&#8221; and then tack that on to PvP to create sme of th eworst, most unbalanced PvP known to man.</p>
<p>That is on top of them being designed ground up for PvE, resulting in impossible to balance classes in PvP.</p>
<p>As for things being easy, how is that different from any other MMORPG, raids are a piece of cake in WoW, LOTRO, Rift, etc, read a guide, gear check, faceroll your rotation if you are DPS (will require more than 10 brain cells and some awareness if you are healing/support/tank), if your game plays itself for you with Addons like WoW or Rift, even easier.</p>
<p>At least in GW2 when I play sPvP (and even WvW relative to other games what with how quick it is to get exotics) at least it is actually a test of skill rather than how much gear/rep/PA/weapon experience, etc I&#8217;ve grinded.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: WasWavering</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-81393</link>
		<dc:creator><![CDATA[WasWavering]]></dc:creator>
		<pubDate>Sun, 14 Oct 2012 16:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-81393</guid>
		<description><![CDATA[Thanks for the review.  It actually made me more interested in GW2, since what I&#039;m looking for is a fun, well-built playground to run around in.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the review.  It actually made me more interested in GW2, since what I&#8217;m looking for is a fun, well-built playground to run around in.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: adammtlx</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-77597</link>
		<dc:creator><![CDATA[adammtlx]]></dc:creator>
		<pubDate>Mon, 17 Sep 2012 16:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-77597</guid>
		<description><![CDATA[Bit different, actually, since EVE&#039;s skills are useless unless you&#039;re successful at actually playing the game. GW2, by and large, doesn&#039;t require you to be successful at playing the game. Just showing up is good enough.]]></description>
		<content:encoded><![CDATA[<p>Bit different, actually, since EVE&#8217;s skills are useless unless you&#8217;re successful at actually playing the game. GW2, by and large, doesn&#8217;t require you to be successful at playing the game. Just showing up is good enough.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spinks</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-77535</link>
		<dc:creator><![CDATA[spinks]]></dc:creator>
		<pubDate>Mon, 17 Sep 2012 04:00:35 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-77535</guid>
		<description><![CDATA[I&#039;m finding the auction house quite engrossing.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m finding the auction house quite engrossing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: silvertemplar</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-77458</link>
		<dc:creator><![CDATA[silvertemplar]]></dc:creator>
		<pubDate>Sun, 16 Sep 2012 11:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-77458</guid>
		<description><![CDATA[Yep, you&#039;ve nailed GW2 there. I am having fun while i play, but i never ever feel any long term investment going. You know, like i&#039;m actually part of a journey, it&#039;s literally like playing a random game of minesweeper . 

I think a large amount of players are the same people who was caught in that Jimmy Kimmel Iphone 5 joke (go check it on youtube). They went out there onto the streets with an Iphone 4, and told people it&#039;s the new Iphone 5 and asked what do they think of it...guess what , they actually thought it was better than their current Iphone 4S , lighter, faster and better... amazing how much B/S baffles the brains.]]></description>
		<content:encoded><![CDATA[<p>Yep, you&#8217;ve nailed GW2 there. I am having fun while i play, but i never ever feel any long term investment going. You know, like i&#8217;m actually part of a journey, it&#8217;s literally like playing a random game of minesweeper . </p>
<p>I think a large amount of players are the same people who was caught in that Jimmy Kimmel Iphone 5 joke (go check it on youtube). They went out there onto the streets with an Iphone 4, and told people it&#8217;s the new Iphone 5 and asked what do they think of it&#8230;guess what , they actually thought it was better than their current Iphone 4S , lighter, faster and better&#8230; amazing how much B/S baffles the brains.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dà Chéng</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-77447</link>
		<dc:creator><![CDATA[Dà Chéng]]></dc:creator>
		<pubDate>Sun, 16 Sep 2012 09:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-77447</guid>
		<description><![CDATA[&quot;Playing&quot; &quot;my&quot; mage, Xyloxan? I don&#039;t have a pet mage that I play with. I _am_ a mage! As for always on target, that&#039;s because I&#039;m hit-capped. 

As for Darkfall, I really enjoyed it for a while, but like Syncaine, I found the world a little empty. Its adventurers seem to spend more time trashtalking on the forums than actually adventuring.

I&#039;ll certainly visit Darkfall when Darkfall 2 comes out. If I&#039;m still alive then.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Playing&#8221; &#8220;my&#8221; mage, Xyloxan? I don&#8217;t have a pet mage that I play with. I _am_ a mage! As for always on target, that&#8217;s because I&#8217;m hit-capped. </p>
<p>As for Darkfall, I really enjoyed it for a while, but like Syncaine, I found the world a little empty. Its adventurers seem to spend more time trashtalking on the forums than actually adventuring.</p>
<p>I&#8217;ll certainly visit Darkfall when Darkfall 2 comes out. If I&#8217;m still alive then.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shiolle</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-77436</link>
		<dc:creator><![CDATA[Shiolle]]></dc:creator>
		<pubDate>Sun, 16 Sep 2012 07:24:11 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-77436</guid>
		<description><![CDATA[&quot;Worst of all you don’t need to plan anything. Nothing you do one day will determine what you do the next, and regardless of your path, you will eventually reach the same end-point as everyone else.&quot;

For the part of reaching the same point regardless of your decisions,  I believe that is the inevitable in most theme park MMOs and I don&#039;t see how GW2 could be different without turning into a sandbox.

That does not necessarily make the journey forgettable. No amount of menial tasks in between doing something interesting makes the overall experience better. It&#039;s like reading a  good story: an author does not need to insert hundreds of pages into his book just to highlight his otherwise mediocre writing.

And speaking of menial tasks, being able to pick a different thing to do each time I log into the game is much relief after playing EVE. Too often I decided not to log in at all knowing that anything interesting I wanted to do would require at least two hours of preparation, and having an hour at most for playing. Watching Clarion Call 3 was fun; chain collapsing yourself for 6 hours wouldn&#039;t be.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Worst of all you don’t need to plan anything. Nothing you do one day will determine what you do the next, and regardless of your path, you will eventually reach the same end-point as everyone else.&#8221;</p>
<p>For the part of reaching the same point regardless of your decisions,  I believe that is the inevitable in most theme park MMOs and I don&#8217;t see how GW2 could be different without turning into a sandbox.</p>
<p>That does not necessarily make the journey forgettable. No amount of menial tasks in between doing something interesting makes the overall experience better. It&#8217;s like reading a  good story: an author does not need to insert hundreds of pages into his book just to highlight his otherwise mediocre writing.</p>
<p>And speaking of menial tasks, being able to pick a different thing to do each time I log into the game is much relief after playing EVE. Too often I decided not to log in at all knowing that anything interesting I wanted to do would require at least two hours of preparation, and having an hour at most for playing. Watching Clarion Call 3 was fun; chain collapsing yourself for 6 hours wouldn&#8217;t be.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bhagpuss</title>
		<link>http://syncaine.com/2012/09/14/gw2-dead-on-the-inside/#comment-77382</link>
		<dc:creator><![CDATA[bhagpuss]]></dc:creator>
		<pubDate>Sat, 15 Sep 2012 22:44:35 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3531#comment-77382</guid>
		<description><![CDATA[Hit 80 tonight. Tomorrow I&#039;m going to Orr. We shall see. If it does turn out like you say then I&#039;ll yell Bait&amp;Switch :P]]></description>
		<content:encoded><![CDATA[<p>Hit 80 tonight. Tomorrow I&#8217;m going to Orr. We shall see. If it does turn out like you say then I&#8217;ll yell Bait&amp;Switch :P</p>
]]></content:encoded>
	</item>
</channel>
</rss>
