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	<title>Comments on: The good times will return</title>
	<atom:link href="http://syncaine.com/2012/10/18/the-good-times-will-return/feed/" rel="self" type="application/rss+xml" />
	<link>http://syncaine.com/2012/10/18/the-good-times-will-return/</link>
	<description>Bringing back the carebear stare...</description>
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		<title>By: Derrick</title>
		<link>http://syncaine.com/2012/10/18/the-good-times-will-return/#comment-82005</link>
		<dc:creator><![CDATA[Derrick]]></dc:creator>
		<pubDate>Fri, 19 Oct 2012 20:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3600#comment-82005</guid>
		<description><![CDATA[I do hope they can somehow make melee combat awesome without circlestrafing or hopping.  No critisism of DF intended here; but it&#039;s long been an annoyance of mine in first/third person games because it&#039;s *grossly* unrealistic. 

You simply cannot run sideways/backwards anywhere near as fast as you can run forwards, and doing so while fighting would garauntee you end up on your ass.

I&#039;d love to see hitting someone while they jump/strafe/etc resulting in their falling down - something to make how you move in combat more interesting and believable. 

Focus more on block mechanics and such; active combat defense instead of just running around frantically.]]></description>
		<content:encoded><![CDATA[<p>I do hope they can somehow make melee combat awesome without circlestrafing or hopping.  No critisism of DF intended here; but it&#8217;s long been an annoyance of mine in first/third person games because it&#8217;s *grossly* unrealistic. </p>
<p>You simply cannot run sideways/backwards anywhere near as fast as you can run forwards, and doing so while fighting would garauntee you end up on your ass.</p>
<p>I&#8217;d love to see hitting someone while they jump/strafe/etc resulting in their falling down &#8211; something to make how you move in combat more interesting and believable. </p>
<p>Focus more on block mechanics and such; active combat defense instead of just running around frantically.</p>
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		<title>By: hevy</title>
		<link>http://syncaine.com/2012/10/18/the-good-times-will-return/#comment-81986</link>
		<dc:creator><![CDATA[hevy]]></dc:creator>
		<pubDate>Fri, 19 Oct 2012 18:51:40 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3600#comment-81986</guid>
		<description><![CDATA[Holy fuck, &quot;Anonymous&quot;, you are a complete tard.]]></description>
		<content:encoded><![CDATA[<p>Holy fuck, &#8220;Anonymous&#8221;, you are a complete tard.</p>
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		<title>By: Sand</title>
		<link>http://syncaine.com/2012/10/18/the-good-times-will-return/#comment-81984</link>
		<dc:creator><![CDATA[Sand]]></dc:creator>
		<pubDate>Fri, 19 Oct 2012 18:23:16 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3600#comment-81984</guid>
		<description><![CDATA[1: they claim this is going away
2: this too
3: you mean like in wow? or gw2? or any other game? at least in DFUW you can kill these faggots and steal their shit.
4: this is not a concern for people who prefer gameplay over pretty pictures and bloom.
5: marketing represents everything wrong in the world today. not going to feel the lack of slick hype-y marketing not one bit.
the customer service thing is a small worry, but i&#039;m willing to trust a company with a vision and a love for the game over one with suits and :shareholders:. one will try to make a game that they would want to play. the other will try to make a skinner box that encourages addictive personalities to spend ALL THE MONEY. guess which one is which]]></description>
		<content:encoded><![CDATA[<p>1: they claim this is going away<br />
2: this too<br />
3: you mean like in wow? or gw2? or any other game? at least in DFUW you can kill these faggots and steal their shit.<br />
4: this is not a concern for people who prefer gameplay over pretty pictures and bloom.<br />
5: marketing represents everything wrong in the world today. not going to feel the lack of slick hype-y marketing not one bit.<br />
the customer service thing is a small worry, but i&#8217;m willing to trust a company with a vision and a love for the game over one with suits and :shareholders:. one will try to make a game that they would want to play. the other will try to make a skinner box that encourages addictive personalities to spend ALL THE MONEY. guess which one is which</p>
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	<item>
		<title>By: Anonymous</title>
		<link>http://syncaine.com/2012/10/18/the-good-times-will-return/#comment-81977</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Fri, 19 Oct 2012 17:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3600#comment-81977</guid>
		<description><![CDATA[yes, play darkfall if you are ready for:

1.  macroing your toon for skill gains 24/7, just to keep up with everyone else (DONT WORRY YOU CAN STILL BE USEFUL EVEN IF YOU DON&#039;T!  LOLOLOL)
2.  pvp that&#039;s relies on button mashing, bunny-hopping, circle strafing slash and hack, rampant CHEATING ala radar hack, invisbility hack, fying hack, slipping through the world, speed hack, whatever you can think of...but its the BEST PVP SYSTEM ever, according to this blog...LOL?
3.  epeeners 24/7 (you need only to read the forums to see the cesspit come alive)
4.  fugly 2001-2002 graphics
5.  the best marketing and customer support that only a soon to be bankrupt greek company can offer (without gov&#039;t funding, this methinks is their last ditch, DESPERATE effort to get some dough)

only fanbois expect DF:UW to be any better...

DF:UW...i give you 1 month...

oh, and dont count on a nov 20 launch hahaha

bye now!]]></description>
		<content:encoded><![CDATA[<p>yes, play darkfall if you are ready for:</p>
<p>1.  macroing your toon for skill gains 24/7, just to keep up with everyone else (DONT WORRY YOU CAN STILL BE USEFUL EVEN IF YOU DON&#8217;T!  LOLOLOL)<br />
2.  pvp that&#8217;s relies on button mashing, bunny-hopping, circle strafing slash and hack, rampant CHEATING ala radar hack, invisbility hack, fying hack, slipping through the world, speed hack, whatever you can think of&#8230;but its the BEST PVP SYSTEM ever, according to this blog&#8230;LOL?<br />
3.  epeeners 24/7 (you need only to read the forums to see the cesspit come alive)<br />
4.  fugly 2001-2002 graphics<br />
5.  the best marketing and customer support that only a soon to be bankrupt greek company can offer (without gov&#8217;t funding, this methinks is their last ditch, DESPERATE effort to get some dough)</p>
<p>only fanbois expect DF:UW to be any better&#8230;</p>
<p>DF:UW&#8230;i give you 1 month&#8230;</p>
<p>oh, and dont count on a nov 20 launch hahaha</p>
<p>bye now!</p>
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		<title>By: Nije Nego (@NijeNego89)</title>
		<link>http://syncaine.com/2012/10/18/the-good-times-will-return/#comment-81953</link>
		<dc:creator><![CDATA[Nije Nego (@NijeNego89)]]></dc:creator>
		<pubDate>Fri, 19 Oct 2012 11:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3600#comment-81953</guid>
		<description><![CDATA[I don&#039;t think I&#039;ve ever tried darkfall, but I&#039;ll be keeping an eye on this relaunch thing. Looks interesting.

@bhagpuss: I&#039;ve been saying this exact same thing since WotLK launched. Not just on a personal level, but for basically the whole target demographic of vanilla.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t think I&#8217;ve ever tried darkfall, but I&#8217;ll be keeping an eye on this relaunch thing. Looks interesting.</p>
<p>@bhagpuss: I&#8217;ve been saying this exact same thing since WotLK launched. Not just on a personal level, but for basically the whole target demographic of vanilla.</p>
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		<title>By: bhagpuss</title>
		<link>http://syncaine.com/2012/10/18/the-good-times-will-return/#comment-81874</link>
		<dc:creator><![CDATA[bhagpuss]]></dc:creator>
		<pubDate>Thu, 18 Oct 2012 20:20:39 +0000</pubDate>
		<guid isPermaLink="false">http://syncaine.com/?p=3600#comment-81874</guid>
		<description><![CDATA[The ironic thing is that if the version of WoW Wilhelm is describing so eloquently was to launch right now I&#039;d be on it like a shot. It sounds like exactly the kind of MMO I want to play.

That version of WoW is near-as-dammit the same version that, when it launched in 2004, I wasn&#039;t remotely interested in trying because I felt it was too dumbed-down and easy-mode to be worth bothering with compared to the MMOs I was playing at the time.

Two things have happened, I think: my desire to do things the &quot;hard&quot; way has diminished considerably while at the same time the industry&#039;s desire to offer me anything &quot;hard&quot; to do has declined even further. The two curves now meet in the middle somewhere around the difficulty level of Original WoW.]]></description>
		<content:encoded><![CDATA[<p>The ironic thing is that if the version of WoW Wilhelm is describing so eloquently was to launch right now I&#8217;d be on it like a shot. It sounds like exactly the kind of MMO I want to play.</p>
<p>That version of WoW is near-as-dammit the same version that, when it launched in 2004, I wasn&#8217;t remotely interested in trying because I felt it was too dumbed-down and easy-mode to be worth bothering with compared to the MMOs I was playing at the time.</p>
<p>Two things have happened, I think: my desire to do things the &#8220;hard&#8221; way has diminished considerably while at the same time the industry&#8217;s desire to offer me anything &#8220;hard&#8221; to do has declined even further. The two curves now meet in the middle somewhere around the difficulty level of Original WoW.</p>
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