Category Archives: Age of Conan

Celebrating 12 years of themepark hate

My enjoyment of virtual worlds goes back to Ultima Online, in large part because I loved the sRPG Ultima games, growing up on Ultima V and always being jealous of a friend who had a PC and had Ultima VI … Continue reading

Posted in Age of Conan, Asheron's Call, Dark Age of Camelot, Darkfall Online, EQ2, EVE Online, Inquisition Clan, Lord of the Rings Online, MMO design, Random, Rant, Rift, Ultima Online, Warhammer Online, World of Warcraft | 36 Comments

The anti-WAR/AoC/Aion factor

Somewhat following up on my previous post about Rift and the different perceptions of the game between current players and those on the outside glancing in, I think the game’s momentum will continue in the months to come due to … Continue reading

Posted in Age of Conan, Aion, Rift, Warhammer Online | 8 Comments

“It seems much easier to make interesting, sandbox PvP content then it is to maintain and create PvE treadmill content”

Every now and then you come across something shocking it’s just too hard to ignore. Today is one of those days. This is a comment from a post Keen made, waiting for WoW to embrace its PvP nature (pro-tip: HKO … Continue reading

Posted in Age of Conan, Aion, Combat Systems, Dark Age of Camelot, Darkfall Online, DDO, EQ2, EVE Online, Lord of the Rings Online, MMO design, PvP, Rant, Ultima Online, Warhammer Online, World of Warcraft | 39 Comments

One too many gaming options

Having too many games to play might seem like a silly thing to stress over (it is), but man can it be annoying/frustrating/great all at the same time. Between Darkfall being about as exciting as its ever been (with an … Continue reading

Posted in Age of Conan, Civilization Series, Darkfall Online, EVE Online, Guild Wars, Random, Site update, Wizard101 | 7 Comments

Chasing sheep money

My comment yesterday about Warhammer 40k looking like WoW in the future was only partly based off the fact that, well, it looks like WoW in the future. The other factor in making that statement was the fact that in … Continue reading

Posted in Age of Conan, Combat Systems, Darkfall Online, EVE Online, Lord of the Rings Online, MMO design, PvP, Rant, Warhammer Online, World of Warcraft | 24 Comments

Wizard101 and AoC reviews

The EG review of Wizard101: Cute and polished, but did we not learn from FF7 that no one wants to watch the same overextended summoning animation after the 10th time? Bonus points for making the first battle seem like I … Continue reading

Posted in Age of Conan, Mass Media, MMO design, Wizard101 | 8 Comments

Snicker indeed.

Our good friends at EuroGamer strike again. Read the comments over at Lum’s site for a link to the original review that was pulled down, along with some good points, like complaining about the lack of a level cap increase … Continue reading

Posted in Age of Conan, Darkfall Online, Mass Media, Rant, Uncategorized | 11 Comments