Patching, how does it work?

October 9, 2014

A few small items as we wait all day for Trion to apply a 150 mini-patch:

Inquisition is off to a good start in AA in terms of membership. We are averaging just under 10 people online most nights, and we will soon have people high enough to really get into larger group content. Just a reminder: we are on the Ollo server, East side factions. Come join us!

SteamWorld Dig was a fun 4-5 hours of gaming. When it goes on sale, picking it up won’t be a bad use of your gaming funds.

My Steam wishlist is getting pretty long, which makes looking forward to the yearly Xmas sale all that more exciting, though the prospect of actually digging into a lot of the games is a bit daunting, as most of them are in the “you need a solid 30-60 hours here” category. Plus the new Civ which is an easy “whelp, there goes 200 hours”.

RL has caused a pause in playing FFXIV, but the two accounts are still subbed because :wallet vote:. We will be returning however, most likely after xmas when things have settled down a bit more and we retire the now 6 year old Alienware machine that was struggling to run the game.

Only 4 spots currently remain open in our Clash of Clans… clan, Supreme Cream! Jump in now before that window closes.


What to throw money at: The next Civilization game is coming

July 17, 2014

October 24th isn’t THAT far away… right?

I never played Alpha Centari, so the Sci-Fi theme here is something new to look forward to for me. I also think the setting will allow the devs to bring in some ideas that otherwise might not have ‘fit’ into the traditional realistic setting.


DF:UW patch, Civ expansion

July 9, 2013

A new and fairly important patch has hit DF:UW today. Initial reactions are positive, which is saying something considering the link is to ForumFall. I’ve been pacing myself in DF of late; I’m currently at 57k prowess with a few feats worth 15k just about done (villains, menhirs). Still trying not to be terrible at PvP, mostly failing.

I’ve had a game of Civ V: Brave New World going most of the day (working from home) in basically semi-afk mode (no wars, little to do per turn). So far I’m really liking the new additions. They are easy to get into, but I can see how they will really add a lot of depth and unique strategy.

As for the blog itself, it’s been slow mostly due to RL being busy (which won’t get better as I’m on vacation all next week) and the above mentioned working from home thing. At home I’m more likely to have something up in the background than I am to write a blog. I’ll have to work on that, because I’m not short for topics or content, just time.

 


Civ V expansion July 8th

July 1, 2013

First, its crazy that Civ V came out in 2010. I still think of it as kinda new.

Anyway, the next expansion is coming out June 8th (already pre-ordered on Steam), and that date needs to come sooner. I want to play a game NOW, but I know if I start one today it’s going to somewhat sour starting a new one on June 8th.


Boxed in

January 10, 2013

I bet you are wondering why I’m blogging less huh? Yea, I figured you were.

Darkfall NDA is mostly to blame.

MMO genre being a pile of crap is another factor.

I mean, not only is there not a title out right now that I bother to waste time on (other than playing EVE Offline), but nothing is happening in the genre worth blogging about, and those that are blogging are not posting anything I need a response post to. It’s that bad.

So I fill my gaming time with random titles. 10 hours of FTL, a few hours of Witcher 2, beating Xcom, playing Civ V multiplayer, playing some Endor while waiting for its graphically updated version, trolling Steam in desperation, and right now, playing Skyrim again with some DLC and mods.

Skyrim is blog-worthy, but I’ve already done that, and other than stating once again that the amount of content in that game makes something as ‘content rich’ as GW2 look like pong, I don’t have much.

As for the rest? A post at most really, and I personally don’t even find those all that interesting to write or read. Just not much debate to “hey, FTL is fun for 10 hours, spend the $3”.

So while racking my brain for something to blog about, I’ve realized that if a game is not blog-worthy, it’s also not that memorable or ‘important’ to me. Take Xcom. Great, great game. I would recommend it to everyone. But I’d trade in Xcom for Heroes 6 and all its horrible flaws 10 times out of 10. Why? Because Heroes 6 stuck with me longer, left more of an impression, and I walked away with more thoughts about it than Xcom. Xcom was what it was, and I moved on.

I don’t know if that means Heroes 6 is better. I know it’s not better if judged hour-per-hour (in a pound-for-pound kind of way), but I was done with Xcom far sooner than Heroes, and in ‘total enjoyment’, Heroes wins.

And if I apply that thinking to the MMO genre, it explains why flawed yet deep games like Darkfall last for me, while ‘perfected’ shortness like GW2 is ultimately disappointing and a waste. Because unlike FTL, I’m not looking just to waste 10 hours in an MMO. That’s not my expectation. And that shouldn’t be anyone’s expectation if you are playing an MMO ‘correctly’, with a guild and digging into the social aspects and caring about the world rather than just your own person experience. For all of that to happen, you need way more than 10 hours.

Of course that last part is basically impossible in so many ‘MMOs’ today. SW:TOR is the poster child, but GW2 has a personal story as well, and so many of its praised design decisions help turn everyone into a helpful yet silence NPC/bot. Awesome for 10 hours, entirely forgettable long-term. It’s the reason the ‘new hotness’ in the MMO genre is just selling you a box. That’s all you get. The content in the box. Play it, finish it, move on. Other silent drones will replace you. Or not. It doesn’t matter to anyone but you (and the soon-to-be-laid of devs).

So until the drought ends, or the NDA drops, I don’t know how much I’ll be posting here. Dark times indeed.


Civilization V multiplayer is good

August 9, 2012

My friend and I have finally moved on from playing Heroes 6 multiplayer, primarily due to the AI. On most maps, it’s just terrible, and even at the highest difficulty you simply can’t get a decent game out of it. We can’t play just 1v1 because that gets boring quickly, and playing Heroes with anything more than two people is asking for a marathon of mostly waiting.

During the last Steam sale, I gifted him Civ V Complete and he picked up the Gods and Kings expansion. This is his first exposure to Civilization, so he has a lot to learn, but he is enjoying himself so far and we are about halfway through our first multiplayer game.

Dear god is Civ V multiplayer enjoyable compared to Heroes 6. Simultaneous turns are so incredible and yet basic I still don’t understand how Heroes 6 shipped without them. The turns being far shorter also keeps the pace up, while at the same time allowing you to casually chat in vent about what’s happening or how something works. In Heroes we always felt pressed to finish a turn rather than talk because we knew the other person was waiting.

It’s also helpful that overall Civ V is a superior game. Far better balance, great AI (compared to H6), random maps, more civ/faction choices, more ways to win, etc. If you have been considering playing with someone but feared the general length of one game of Civ, I’d highly recommend giving it a try. It’s more enjoyable than I initially imagined it being, and makes for a very deep, relaxing bit of gaming.


My other C5

June 25, 2012

The Civilization V expansion, Gods and Kings, is a very nice EXPANSION to the game. How rare these days… A nice overview of the two main additions, religion and espionage, can be found at Mashable.

I’m only one game and 300ish turns in, but I like what I’ve seen so far. The new take on religion seems far more ‘natural’ than what was done in Civ IV, as well as being more gamey. Getting to design your religion’s bonuses not only makes the whole thing have more impact, but nicely skirts the issue of making one religion ‘better’ than another in terms of bonuses. Now if you make Islam awesome and Judaism suck, you are the terrorist and not the devs.

While religion is an important factor, espionage seems to be pretty minor. It’s allowed me to steal a few technologies, and see some cities, but it’s not been nearly as important as religion. Perhaps further into a game or with more experience this will change. That said, it’s a welcome layer to an already deep game, so its addition is positive overall IMO.

I’ve also noticed a fair amount of UI improvements, all of which (so far) are very nice. Performance-wise the game is better, although I’ve never been one who had major issues with the original game.

More civilizations is also always nice, and I feel like the new additions expand the strategic options well, rather than just adding civs for the sake of adding them with generic or non-unique units/buildings.

If you are a huge fan of Civilization, I’d recommend picking the expansion up. It more than adds enough to the game to rekindle interest and get you hooked. If you can wait, and don’t have Civ V with its DLC, indeed wait for the inevitable Steam bundle to save some cash.


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