FFXIV: You know what helps server queues?

January 28, 2015

A free weekend!

Granted, the queue is generally under a minute, and that’s during primetime, but come on Square, isn’t being the second-biggest real (sub) MMO out enough? Do we really need all those WoW-babies coming back as they grow bored of WoWfarmville?

Also, any chance you can fix the gold spam? Its unreal in FFXIV. Every few minutes :baaring!: gold spam message.

PS: Feels awesome to be playing the game again btw, but more on that ‘soon’.


ESO: We are teaching console players what now?

January 22, 2015

Quick note, because I’ve seen a few blogs state that ESO is dropping the required sub price in part because console players ‘don’t get how that works’.

Quick, name the most successful console MMO to date (notably not a really high bar, but still).

If you said FFXIV, you are paying attention. And what model does FFXIV follow? The sub model. Funny how that big nasty barrier of entry hasn’t resulted in disaster for a worthwhile game, almost like players, console or otherwise, are able and willing to pay money for something that doesn’t suck. Crazy world we live in indeed.


WoW has shut down, per Massively

January 2, 2015

Massively just doing Massively things (link no longer works as Massively just deleted the entire post), or just being Blizzard and copy/pasting from Polygon (This link still works because lulz Polygon). Pick one?

I few weeks ago Square released a video about FFXIV weddings, and at the end of that video they had a line about joining the 2.5m registered accounts. This was an increase from the 2m accounts they talked about previously. At the time of the 2m announcement, they also said 500k players play every day. The 500k active, 2m total number makes sense in terms of an activity ratio (if anything 1/4th of your total playing daily is rather high), which despite Square not being clear on what exactly they mean by ‘registered accounts’, the 500k number suggests they meant subscribers. I bet if Blizzard released a “X number of subs, Y number of daily logins”, the ratio would be lower than 1/4th.

So yes, when Square does actually release financials for 2014, and Polygon reports on it, and Massively copy/pastes it, expect 2.5m+ subs for FFXIV. What’s really interesting is what that number will be after the expansion is released. FFXIV gets a lot of content updates already, but a major event like an expansion will only help bump the number up.

Remember a long, long time ago people talked about how no MMO would ever surpass WoW for sub numbers so long as Blizzard was still supporting the game? Are we all still 100% sure about that?

Correction: WoW hasn’t shut down. Sorry for the error.

 


Looking back at 2014, looking forward into 2015

December 15, 2014

Time to review 2014 and make some 2015 predictions (I don’t get as fancy as some people and do two posts!)

Here are the 2014 predictions:

EQNL will have everyone loving it the first month of release. Shortly after just about everyone will be asking “now what?” and drift away.

Anyone want to comment this isn’t 100% accurate, other than the whole “release but its beta” scam?

EQN will continue to attempt to copy/paste from my design docs, and will continue to SOE them into failure.

Nope, but only because literally NOTHING happened with EQN, because SOE, so 50/50?

ESO will have a big launch, followed by a quick death (F2P). I’d like to pretend that THIS massive themepark failure will teach the industry to stop, but if SW:TOR didn’t, nothing will.

Big launch; check. Quick death; nope. Game isn’t F2P (yet?), and I wouldn’t be totally surprised to hear it has more subs than we expect (not a ‘huge success’ amount, but not skeleton-crew numbers).

WildStar won’t suck. Just throwing a dart here, as WildStar doesn’t interest me personally, but what little I know about the dev team, I like. If they stick to their ideas/goals post-release, I can see WildStar being a solid ‘niche’ MMO. We might even be calling it “themepark done right”.

Mostly wrong here, other than I think WildStar clearly is a niche MMO, although I don’t think the plan was for it to be SO niche.

The GW2 train will continue to roll, although with less steam and more heavy-handedness towards the cash shop. Such is F2P life.

I guess? So little gets posted about GW2 its really hard to follow, but I’m assuming Anet is doing something with the game?

LotRO will continue to provide us with amusing stories, perhaps selling you a character 3/4th of the way into the game, or something equally dumb. 50/50 on being able to play Sauron. 75% chance you will be able to buy the One Ring in the shop.

Guess 3/4th of the way into the game was giving Turbine too much credit. My mistake.

CCP will go bankru… haha just kidding. Best MMO out will continue to play chess while the genre learns checkers. 450k subs in 2014. Edit: Since we are at 500K already and this isn’t WoW, raising this to 600k.

600k didn’t happen, so nope. On the other hand so far CCP is showing what they can do with quicker releases, which is basically more than anyone else, and I think they are in a good spot going forward to once again return to growth after a stagnant 2014.

WoW will bounce back with the next expansion and have a strong 2014. Now that the interns are back to being interns, and the real devs are back from failing to make anything with Titan, WoW will prosper. It will also help that 2014 won’t offer it much real competition (Unless WildStar draws away a significant portion of the raiding crowd, which is a possibility). WoW will end with more subs in 2014.

Other than the WildStar bit, rather accurate.

2015 predictions:

DF:UW will shut down. The population is at an all-time low, AV is completely lost with the title, and Forumfall continues to stick daggers into the one game even trying to give that crowd something to do. I don’t see how the game survives 2015 short of a miracle turnaround or wipe/DF3 plan.

WoW will lose subs. Yea, going for easy points here. I think the WoD bounce will fade, and I’m not sure New Blizzard is capable of really fixing the game to return it to growth.

FFXIV will gain subs. More easy points. With an expansion coming, a solid foundation, and a studio not called SOE or Trion supporting it, I think 2015 will be an even better year than 2014 was for this gem.

EVE will gain subs. Again more ‘in the right direction’ thinking here, although less confident in this predication than I am in FFXIV, especially if Star Citizen launches (it won’t) and isn’t completely horrible.

LoL will continue to sit atop the gaming world. I don’t see Riot slipping in 2015, I don’t see any game challenging its popularity, and the MOBA genre has a long-established history of longevity. The eSport side of the game will also continue to grow and dominate that segment.

CoC isn’t budging either. Similar story to LoL; solid developer, solid foundation, no serious challengers, CoC will finish 2015 as the top mobile game, just like it finished 2014.

Hearthstone will continue as Blizzard’s least-successful title. A weak foundation, core design flaws, and a complete lack of long-term hook will continue to see the title float between unknown mobile titles on the revenue list, while occasionally getting a jump when new cards are released and the whale famewhores dive in, only to drop back down shortly after. Won’t be much of a factor in the 2015 eSports scene either.

ArcheAge will continue to be comically mismanaged by Trion, giving us as least half a dozen “Trion being Trion” moments in 2015.

EQN won’t release. Nor will Landmark move out from under it’s ‘beta’ tag.

The rest of the ‘that’s still online huh’ F2P junk titles like LotRO, SW:TOR, EQ2, etc will float on in who-cares-land. None will be put out of their misery, but none will move up either.

I think game funding via Kickstarter will see an uptick as more Kickstarter-funded games launch and are well received. Pillars of Eternity is the one that has my eye (and money), and the continued positive development of MMOs like Camelot Unchained will show people that the platform, when used correctly, does work.

I honestly don’t see any MMO in 2015 shocking us and restoring faith in the genre. It will be more of the same, with some good (FFXIV), some bad (pick a F2P MMO), and most being meh.


Final Fantasy XIV: 2.5m subs now?

December 9, 2014

First off, if I buy the $40 wedding in-game item for the wife as a Xmas gift, think that will go over well? 50/50 right? Either way huge missed opportunity for Square Enix here, the top package should be 30k or something to make it a bit more realistic, but ah well.

Now did I miss the official announcement, or did they just sneak in that 2.5m players at the end there? Wasn’t the last official news from them that they had 2m subs? Really itching to get back into this after the holidays, as we were having a great time with it until RL happened and caused our break.


Burnout is a myth

November 25, 2014

When WoW was declining due to one crappy expansion after another featuring accessibility-inspired dumbing down, some people tried to write this off as not being about the content, but just due to ‘burnout’. They would have you believe that after 1, 2, or 4 years, people were just getting burned out on WoW and that’s why sub numbers were declining. The counter point the entire time was EVE, but now you can toss WoW itself into the mix.

Related is this recent info about Payday 2. The highest activity in the game, which is now more than a year old, just occurred this October. Perhaps FPS gamers are just immune to burnout? Or maybe its because the content that is constantly added to Payday 2 is fantastic. Deathwish difficulty raised the bar and gave even the most experienced players a real challenge (or for most people, an unreachable/impossible tier, which sounds vaguely familiar to something else…), the mix of paid DLC and free updates have been solid and steady, and the game today doesn’t just have more ‘stuff’, but it has more stuff that fits and actually expanded all of the original content, rather than replace it (now where have I heard about that approach working long-term…).

LoL (4 years+, peak numbers), CoC (2 years+, top grossing app today (oddly Hearthstone didn’t show up in the top 150 for either downloads or revenue, wonder why)), DoTA2 (crazy growth this year), etc etc etc. I think you get the point.

If a game is great and keeping being great, while giving you more of that greatness, you don’t get burned out. If a game stagnates, or especially if it gets worse (hi Trion), people leave because of that, not burnout.


I’m officially back in WoW!

November 10, 2014

Little note: If you are going to smash your face into the keyboard over and over again in blind rage, at some point you need to move past believing in clickbait and actually answer why financial numbers submitted to regulatory authorities don’t line up with what you want to believe. The conversation is cute in that ‘debate on the internet’ kind of way, but once it reaches “because that’s god’s will” logic, I’m out.

Speaking of Blizzard, and recent surprises from customer service following my Comcast interaction, over the weekend I reached out to them to get my ancient Battle.net account back (rolling my face across Hearthstone as we speak, and we seriously need a new term than dumbed down, because yikes!). The account is so old WoW was never linked to it, and I went into the whole thing 50/50, part of me thinking the account with the associated email was lost forever.

My first attempt was through email, but that ticket was rather quickly closed with the advice to do this over the phone. Bad start, but on some level it made sense, plus filling out a form with your phone number isn’t all that painful; it’s not like you are sitting on hold waiting.

In the 15-20 minute estimate that was given, someone called me. They spoke English and sounded human, so we were already off to a very promising start. After some basic info was provided, the agent found my old Battle.net account. Success. He then tracked down my long-since hacked WoW account to link together. The funny thing about that? Even though the account was hacked and linked to some random Battle.net account, it wasn’t looted since I didn’t have enough ‘stuff’ for the hacker to bother adding time to loot it. WoW inflation helping me out, who knew. As a final nice (I think?) gesture, my old WoW account has 15 days on it, so I can check out all the recent (since TBC) changes. I guess I should?

By contrast, my ticket with SquareEnix for my FFXIV account still sitting in limbo days later. (I recently reformatted, tried to reinstall FFXIV, used the Steam key, and the game says the Steam key has already been used (by me, duh) Any ideas?).


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