I’ve officially quit WoW again

November 12, 2014

Title of the post is just to continue things for folks who apparently only read titles and go directly to comment.

There was a lot of nostalgia when my old raiding character, an orc warrior in full T2 wielding the original Quel-Serrar, first loaded in near the bank in Ogrimmar. That nostalgia was pushed further when, about 5 minutes in, I had a few people whisper me about my gear. Some things never change.

Looking over his bank content was like viewing a trophy room of past accomplishments. Items from MC, BWL, AQ40, Nax40, PvP tiers, and others. In his bags I still had the server-first Spinal Reaper that I crafted, though sadly it no longer has the text of who crafted it (thanks Blizzard). I got a chuckle out of all the flasks in his inventory, and the two full bank bags of gems and other crafting materials. Even little Diablo, the original collector box pet, came out to say hello.

Nostalgia aside however, WoW does nothing for me at this point. The game looks beyond dated now, with the graphics long since having move from ‘stylized’ to just plain ugly. In 2014 EVE looks like a 2014 game. In 2014 WoW looks like a 2004 game. Then there was everyone else around me; the dozen or so ridiculous mounts that would make the most asian of MMOs blush, the drab yet at the same time silly looking gear, the stupid-even-by-WoW-standards pets. While even in vanilla WoW had some ‘immersion breaking’ stuff, today it’s just full-on clowncar nonsense.

The UI is also something that looks like it has a few (dozen) too many mods going for it. Just stuff all over the place, which I’m sure once you get use to makes sense, but is EVE-level of shocking when first glanced at. I’m almost tempted to get my wife to give returning a shot, only to see how she would react to the UI, especially as we are playing FFXIV (which, now more so than ever, I fully believe is just a better version of what made WoW great in 2004, brought up to 2014 standards)

And so SynCaine the orc warrior went back into retirement in the same spot he did so many years ago. The world around him has changed, but he won’t be tarnished by it.

CoC: Supreme Cream! vs ZoooWalanD SUG 11/09/2014

November 11, 2014

(Editor note: Stats and writeup provided by Delpez as always. Also while we are currently at the cap of 50 players in the clan, a few spots are alts so if you would like to join us, please drop me a note here or via email and we can make room. Any level/experience welcome, just need to be active and willing to learn.)

Supreme Cream! vs ZoooWalanD SUG

Supreme Cream


Average TH Level






Total Attacks Used



Total 3 Star Attacks



Total 3 Star %



3 Stars Against Same Level



3 Star % Against Same Level



3 Stars Against Lower Level



3 Star % Against Lower Level



TH4,5&6 3 Stars



TH4,5&6 3 Star %



TH7 3 Stars



TH7 3 Stars %



TH7 3 Stars (same level)



TH7 3 Stars % (same level)



TH8 3 Stars



TH8 3 Star %



TH8 3 Stars (same level)



TH8 3 Star % (same level)



TH8 Ave Stars / Attack (same level)



TH9&10 3 Stars



TH9&10 2 Star %



TH9&10 3 Stars (same level)



TH9&10 2 Star % (same level)



TH9&10 Ave Stars / Attack (same level)



This was a tense war, which we unfortunately lost by a slim margin. However, one can learn more from these close defeats than from any number of easy wins. So what do the stats say?

Purely based on TH level, our opponents were a lot stronger than us. The difference equates to 15 TH’s, meaning if we line up the clans by TH level, 15 of their guys could attack down. Activity was similar; we had four inactive players and a number of our clan did not use their second attack. I don’t think it would have made a difference though, since there were very few easy bases left to hit. Their victory was based upon a superior 3-star percentage (52% vs. 43%). Numbers are very similar for same level bases, but they scored many more 3-stars against lower level bases (19 vs. 3). This once again reflects the fact that they had more high level bases.

Our lower level bases scored eight 3-stars at the same percentage as our opponents, which is a good return. I’d like to highlight a very innovative attack by Kobea Thris on a TH7 (second attack of the war). As a TH6 he basically used balloons, giants and wizards (no healers) to 3-star a TH7 base. It was a flawed base to be sure, but he saw the flaw and was not afraid to use innovative tactics to exploit it. Well worth watching! At TH7 their 3-star percentage was a lot higher than ours, but against same level bases it was basically the same. Once again, this was because we had to attack up (especially towards the end of the war) while they attacked down.

TH8 is where they hit us really hard, both in number of 3-stars and 3-star percentages. Most of their 3-stars were against lower level bases (16 of their 25), but they also had a higher 3-star percentage against same level bases. This was because a number of their TH8’s were very advanced, while a lot of our TH8’s are newly promoted. Also, a clear learning from this war is that a dragon army struggles to 3-star a maxed TH8 base. We had some good attacks against their top TH8’s, but the result was usually a 2-star.

Our TH9&10 bases did quite well, but we don’t have enough of these bases (yet) to swing the war if we’re losing against the lower bases.

Some lessons and points for discussion:

Dragons have served us well for a while now, but they seem to struggle against maxed TH8 bases. However, I’m not sure if there are many other options before TH9. A decent dragon attack against a strong TH8 is still a safe 2-star, which is a good result against a powerful base. For example, our opponents couldn’t manage any 3-stars against our top six TH8’s. If 3-stars are critical (like towards the end of this war), mass Hog Riders might become an option. From reading up a bit it sounds like they can smash a high TH8 base, but their chance for a blow-out is also higher (Giant Bomb).

Having said that, mass dragons are probably still the safest bet for TH7&8’s. Tactics can vary, depending on the defending base. Personally I’ve found ten dragons, three rage spells and balloons in the clan castle to be the best setup to take out tougher bases, but opinions may vary. However, it is NOT a good idea to drop all the dragons in one spot. Firstly, it increases the chance of all the dragons flying around the perimeter, and secondly high level wizards can murder them when clumped together (just see this war for some examples). It’s better to drop half the dragons in a line; when they’ve taken out the perimeter the outside dragons may start skirting around the base, but the centre dragons will core inwards. Now the rest of the dragon can be dropped behind those dragons that are inside the base.

Something I’d also like to bring up is our choice of defensive clan castle troops. The Valkyrie is awesome against ground attacks, but most of the effective TH7&8 attacks come through the air. Also, most TH7&8 bases should be able to defend against ground attacks in any case (from same level bases). Is it not an option to stock max wizards in our TH7&8 bases? In this war they were sometimes very effective against our dragons, and they’re not useless against ground attacks either.

Finally, we seem to run into supply issues with our attacking clan troops. This is understandable, since most people want max balloons, dragons or healers and we only have a small number of players (three or four?) able to supply those. I also imagine that it puts a lot of pressure on the likes of Dot and Syc to fill all those war orders. Isn’t it an option to only ask for max troops when planning to attack a tough base? For example, attacking a TH7 base with dragons surely don’t require a max dragon (or balloons) in the clan castle? Even asking for one level below max (5* loons, 3* dragon, 3* healer etc.) allows a lot more people to contribute towards the war effort. Why is this an issue? Because people sometimes miss their attacks while waiting for troops, or by the time they get the troops they’re out of profitable bases to hit. Obviously this will become less of an issue as we get more players to TH9&10.

In any case, lots of numbers and random ideas – I’d love to hear your comments!

I’m officially back in WoW!

November 10, 2014

Little note: If you are going to smash your face into the keyboard over and over again in blind rage, at some point you need to move past believing in clickbait and actually answer why financial numbers submitted to regulatory authorities don’t line up with what you want to believe. The conversation is cute in that ‘debate on the internet’ kind of way, but once it reaches “because that’s god’s will” logic, I’m out.

Speaking of Blizzard, and recent surprises from customer service following my Comcast interaction, over the weekend I reached out to them to get my ancient Battle.net account back (rolling my face across Hearthstone as we speak, and we seriously need a new term than dumbed down, because yikes!). The account is so old WoW was never linked to it, and I went into the whole thing 50/50, part of me thinking the account with the associated email was lost forever.

My first attempt was through email, but that ticket was rather quickly closed with the advice to do this over the phone. Bad start, but on some level it made sense, plus filling out a form with your phone number isn’t all that painful; it’s not like you are sitting on hold waiting.

In the 15-20 minute estimate that was given, someone called me. They spoke English and sounded human, so we were already off to a very promising start. After some basic info was provided, the agent found my old Battle.net account. Success. He then tracked down my long-since hacked WoW account to link together. The funny thing about that? Even though the account was hacked and linked to some random Battle.net account, it wasn’t looted since I didn’t have enough ‘stuff’ for the hacker to bother adding time to loot it. WoW inflation helping me out, who knew. As a final nice (I think?) gesture, my old WoW account has 15 days on it, so I can check out all the recent (since TBC) changes. I guess I should?

By contrast, my ticket with SquareEnix for my FFXIV account still sitting in limbo days later. (I recently reformatted, tried to reinstall FFXIV, used the Steam key, and the game says the Steam key has already been used (by me, duh) Any ideas?).

SW:TOR – Hotbars sales not so hot

November 9, 2014

And the good news just keeps on flowing.

Isn’t it strange that this wasn’t reflected on fictional table generator Superdata’s info? I wonder why that is, those guys seem so well informed about everything else…

SW:TOR getting put out of its misery in 2015 is looking like a solid bet at this point, though I think the real question now is which will go offline first, this giant disaster or LotRO?


Trion being Trion: Player taking down servers at will

November 8, 2014

Oh Trion.

On the plus side, this guy taking down the servers is ultimately doing humanity a great service by helping everyone else get off this failtrain.

What great adventure will Trion take us on next? Perhaps ‘accidentally’ leave GM-mode on for a few hours without a rollback?

We finally know why Titan was cancelled

November 7, 2014

Answer? Because it was looking like this little derped-up TF2 clone. Let the “but how dumbed down is it?” speculation start now.

Silly Blizzard interns, get it together already will you? Or is what’s left of real Blizzard working on Warcraft 4? Because if that’s the answer, I’m OK with letting the kids put stuff like Overwatch and HotS together between snacks and nap time.

Trion being Trion: RNG land grab

November 5, 2014

Editor’s note: These are far more enjoyable from afar rather than having to suffer through them hoping Trion eventually figures out how to run an MMO. Spoiler: they won’t!

You know what would make a guild-based land rush limited to just four claimable castles even more fun than spamming the log-in button after a patch hoping you and your entire guild get one? If that patch randomly decided most people can’t play, while others can! Truly next level trolling from Trion here, just awesome incompetence to throw directly at your most dedicated and important social structures. If there was ever a perfect case for “I’m quitting and taking my entire guild with me!” forum posting, this is it.

And to think, I was expecting the major focus of outrage to be the new Hasla weapon tiers that further invalidate crafting.

Edit: The official forums are currently at ForumFall-levels of entertainment.


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