I’m sure by now many of you have read this glowing preview of SW:sRPG. If not, clicky and come back.
While I’m not surprised that SW is WoW with the SW IP, this is something people have been denying for a while, and certainly something BioWare claimed was not the case. We have all seen posts and comments about how SW will be the next big thing, and the title that moves the genre forward (along with GW2). As more people experience it, more realize that’s not going to happen.
Which, much like Rift, does not necessarily mean it’s going to be a bad game. Tried and true done well has been a solid formula in gaming since, well, the beginning of gaming. Sonic was Mario for the Genesis, yet it was Mario done well and hence it was a quality title.
My main concern, reinforced by the preview, is that SW is going to be even less of an MMO than current-day WoW. Where Rift went back to more in-world activities, it sounds like SW is going for even less of those. That won’t directly make SW a bad game, but it will certainly make it less of an MMO in my eyes, and what remains, a drawn-out sRPG that contains the weak points of MMO content (simple, repetitive quests, for example) is not something I can’t wait to get my hands on. And even if it was, how long would that type of content keep me entertained? A month or two? That’s not what you want to hear if you are running a subscription MMO.