Monthly Archives: February 2013

One additional 2013 prediction

EVE will shut down in 2013 and CCP will go bankrupt. Moral lock everyone! Mark it down! (Unless they get more government funding and just shut the server down to make money. That could totally work as well. Wikipedia entries … Continue reading

Posted in EVE Online | 11 Comments

The good stuffs in the middle

Let’s talk a little about the history of the mid-game in the MMO genre. IMO the mid-game is the time after you have learned the basics of the game (tutorial or beginning phase), and before you stop progressing or have … Continue reading

Posted in EQ2, EVE Online, Guild Wars, MMO design, SW:TOR, Ultima Online, World of Warcraft | 12 Comments

Losing your mid-game

Apologies for the lack of content around here lately, I’m emulating the MMO genre… I continue to play a bit of UO:F, and the server’s skill settings have once again confirmed something I’ve already had confirmed a million times before; … Continue reading

Posted in MMO design, Ultima Online | 15 Comments

Be un-massive for a reason

One of my least favorite parts of blogging is presenting a topic and having people directly apply it to the now. The best example of this is talking about item loss, and having WoW players say it would never work … Continue reading

Posted in DDO, EVE Online, MMO design, Random, Rant, SW:TOR | 21 Comments

Sky-clone please

I’ve been playing a good bit of Skyrim: Dawnguard of late. Quality DLC to a game I’m fairly sure I’ll never see all of, even without the recently released DLC Dragonborn. Skyrim will be on my PC for a while, … Continue reading

Posted in Guild Wars, MMO design, Random, SW:TOR, The Elder Scrolls Online | 14 Comments

Return to sanity

So this happened over the weekend. Head on over and enjoy, especially the comments section. If you skim, don’t worry, I’ve got a lot of the choice quotes here. On the surface this just sounds like a bitter ex-MMO blogger … Continue reading

Posted in Uncategorized | 55 Comments

Camelot Unchained: A good first impression

Snowmageddon will not stop my blogging! Camelot Unchained is making noise of late thanks to Mark Jacobs sharing some details. I’m not going to link to all of the info, but it’s out there and you should go check it … Continue reading

Posted in Camelot Unchained, MMO design | 8 Comments

Camelot Unchained has a release date!

More on this tomorrow or the next day, but just a quick comment: we are making hype videos with a date for launching games on kickstarter now? Bit… odd, right? And do they expect to get all 10m from kickstarter? … Continue reading

Posted in Dark Age of Camelot, Warhammer Online | 12 Comments

The difficulty of depth

Jester’s excellent Fractal post is well worth reading, and it’s just one example of the deep, multilayered posts frequently made about EVE. If you read enough blogs with enough variety, I’m sure you have picked up on this as well. … Continue reading

Posted in crafting, EVE Online, MMO design, PvP, World of Warcraft | 25 Comments

Octo-moms will finally have the gear they deserve

The current state of WoW raiding everyone: If you wipe in lfr 90% of the time its down to 1 of 2 things. Firstly too many people are afk, I wiped 4x on tsulong last week until we finally had … Continue reading

Posted in Rant, World of Warcraft | 31 Comments