Monthly Archives: July 2014

Need an ArcheAge beta key

If you have a spare, send one over to the email in the top-right corner. Thanks.

Posted in ArcheAge | 3 Comments

You pulled: “Go directly to F2P, do not go sub, do not collect $15”

I’m guessing someone has made this point already, but I haven’t seen it so here you go: The recent trend of paying for the beta and/or alpha of an upcoming F2P MMO is just a re-branding of an MMO launching … Continue reading

Posted in RMT | 8 Comments

ArcheAge: The next big… something

Thoughts on ArcheAge as my “desperate for anything half-decent at this point” eyes glance over at it and its upcoming release: I still don’t get what a ‘sandpark’ is, in terms of what you are trying to accomplish. I mean … Continue reading

Posted in ArcheAge, Inquisition Clan | 7 Comments

CoC: Growing our social mix

Growing up I always hated movie tie-in videogames. I think part of the hatred was fueled by what magazines like EGM were writing at the time, because the guys working had to actually play those games to review them, and … Continue reading

Posted in Clash of Clans, World of Warcraft | 19 Comments

DOA: EQ Landmark

66% off already on Steam huh SOE? Whelp, at least you have EQN coming… soon?

Posted in EQNext | 8 Comments

Missing Jester already

Out of all the interesting stuff Jester wrote about, I think my favorite were his takes on happenings at CCP and what they likely meant for the game. Now granted, I haven’t looked into how accurate those predictions ended up … Continue reading

Posted in Blogroll, EVE Online | 10 Comments

Dear Trion

I can’t ‘reserve’ a beta spot for ArcheAge. I can buy a spot. There is a difference, and pretending there isn’t doesn’t make your emails more appealing.

Posted in ArcheAge | 13 Comments

So Two World II is not good

As the seemingly endless summer of “wtf do I play now” continues, I fired up Two Worlds 2 to give that a shot. Things aren’t going well on that front. The single biggest annoyance is the voice acting, especially for … Continue reading

Posted in Random, Steam Stuff | 6 Comments

Sandbox end-game: Why keep playing long-term?

Let’s talk PvP sandbox MMO end-game today. One of my outstanding questions from the whole Warhammer Online saga is in a perfect world, what was the end-game for that MMO? I mean we know it was to raid the other … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, Pathfinder Online, Warhammer Online | 9 Comments

CU: Finally something of note

CSE, makers of Camelot Unchained, have been releasing a lot of info of late about the game and the ideas behind it. So far nothing has jumped out at me as terrible ala “The 4th pillar”, but at the same … Continue reading

Posted in Camelot Unchained, Mass Media, MMO design | 7 Comments