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Monthly Archives: January 2012
Hero Academy : TBS greatness
Hat-tip to Keen on this one, because I’ve been playing Hero Academy like a fiend since getting it after reading his post. Just a great, great game for TBS fans. It also demonstrates how asynchronous multiplayer can work when done … Continue reading
Posted in Combat Systems, iPhone, RMT
6 Comments
What’s a man to a king, what’s a king to a god, what’s a god to a non-believer?
My post about the 1% in F2P games did not finish my thoughts on that topic completely, and hopefully in this post I can bring all of this around and wrap it up (not likely). The predatory nature of the … Continue reading
Posted in EQ2, EVE Online, Lord of the Rings Online, MMO design, Rant, RMT, World of Warcraft
25 Comments
Adrenaline rush
Another night, another victory (followed by crushing defeat). The nice thing about our most recent war-dec / war-shield shenanigans is that we know on exactly what night we will be able to fight, which makes organizing the Corp and having … Continue reading
Posted in EVE Online, Inquisition Clan, PvP
12 Comments
Preying on the weak
I have a friend who is in the 1%. No, not the Occupy nonsense, but the 1% of F2P players that spend a silly amount of money in the cash shop. He is the guy who buys up every DLC … Continue reading
Posted in Allods Online, Atlantica Online, EQ2, FreeRealms, Lord of the Rings Online, MMO design, Rant, RMT
13 Comments
All the blame, none of the credit
Can people please make up their minds? Are raiders an insignificant niche that devs should not spend time developing content ‘exclusively’ for or listening to, or are they so important that they are the reason a seemingly unstoppable social freight … Continue reading
Posted in MMO design, Rant, World of Warcraft
13 Comments
Lowering expectations across the board
To say that the SW:TOR launch has been mediocre would be an understatement, and if you want to go so far as to call it a disaster, considering the amount of resources BioWare had, I wouldn’t argue the point. And … Continue reading
Posted in Inquisition Clan, MMO design, Rift, SW:TOR
50 Comments
EVE: There will be… wrecks
Last night we got a little PvP crew together to see what fireworks we could create in the last few hours of our current war-decs. We knew at least one target was active in our home system, and we also … Continue reading
Posted in EVE Online, Inquisition Clan, PvP
7 Comments
EVE: Didn’t want that faction ship anyway
I interrupt the fail-cascade reporting (they haven’t said/done anything embarrassing today, have they?) to talk about an MMO, PvP, and expectations. Last night was INQ-E’s second PvP roam night, and again we had a good turnout. We started off once … Continue reading
Posted in Combat Systems, EVE Online, Inquisition Clan, PvP
23 Comments
Stop it already, let me blog about something else, PLEASE
I mean come on. Stop the trolling already. Take a break. It’s NOT EVEN FRIDAY! “We kept the team together” – Over/under layoffs get announced next month? “Rise of the ghouls took over a year to produce” – No shit. … Continue reading
Posted in Rant, SW:TOR
16 Comments
Medical License Revoked
People are lucky I’m too lazy to find my own “told you so” quotes about stuff. You know, stuff like “EA might shut down thanks to SW:TOR”. Because, um… EA might shut down thanks to SW:TOR. This is the best … Continue reading
Posted in Mass Media, MMO design, Rant, SW:TOR
25 Comments