Monthly Archives: July 2013

League of Legends is officially a sport now

The world, it’s changing! Pretty cool all around, and further proof that LoL is kind of a big deal.

Posted in League of Legends | 5 Comments

DF:UW – High risk harvesting at sea

MMOs (should) add lots of content over time. What is added and what it accomplishes varies. Sometimes you get more of the same (not a bad thing if ‘the same’ is still good), sometimes you get a revamp/upgrade, and sometimes … Continue reading

Posted in crafting, Darkfall Online, MMO design, PvP | 2 Comments

Fantasy Football time once again!

The yearly HC Fantasy Football league needs 3 new managers to replace some inactives. If interested, send me an email (top right of this site) and I’ll send you the invite. No draft date set yet, but should be on … Continue reading

Posted in Site update

DF:UW – Pirate dreams can come true

Over the last few patches AV has been adding more boats to Darkfall, including two utility boats, one that scoops up fish for mastery-level cooking, and another that scoops up ‘sea junk’ like ship cannons and building mods. Both ships … Continue reading

Posted in Combat Systems, Darkfall Online, PvP | 4 Comments

Thanks for the spam WordPress

Back from vacation; nothing like spam-tagging close to a million comments. Dear WordPress, do everyone a favor and just tag anything with a Facebook URL as spam. Thanks, everyone.

Posted in Site update


Vacation for a week. What MMO(s) will shut down by the time I get back?

Posted in Random | 5 Comments

The blogs reflect the genre

This post about blogging over at TAGN, along with the comments, is worth reading, even if you are only vaguely interested in the topic of MMO blogs. As the posts-per-day rate here has slowed over the last two months, it’s … Continue reading

Posted in Blogroll, Camelot Unchained, Darkfall Online, DDO, EQ2, EVE Online, Guild Wars, Kickstarter, Lord of the Rings Online, MMO design, Rift, SW:TOR, Ultima Online, Warhammer Online, World of Warcraft | 19 Comments