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Monthly Archives: March 2013
The Tortanic band is still playing everyone!
There is a lot that can be said about this piece from Massively about SW:TOR, but it’s Friday so I’ll just get right to the good stuff: Based on BioWare’s pre-launch metrics, the team expected players to get through the … Continue reading
Posted in Random, Rant, SW:TOR
15 Comments
Devilish details
Yesterday’s post got some interesting replies, not the least of which is this post over at KTR. It got me wondering if I just over-focus on some things, or if other MMO players don’t see them or don’t care about … Continue reading
Posted in Asheron's Call, beta, Combat Systems, Darkfall Online, MMO design
38 Comments
DF:UW – The brilliance of the prowess system
The appeal of a “use and improve” system to character progression is easy to understand, in part because it mimics real life. Want to get better at something? Do it (practice). Unfortunately sometimes being ‘realistic’ does not work in the … Continue reading
Posted in beta, Combat Systems, crafting, Darkfall Online, MMO design, PvP
48 Comments
Eador: Masters of a Broken World pre-order
If you like deep TBS, this will likely be the best $20 you spend this year. The title being available on GoG.com is a pretty sweet bonus as well.
Posted in Eador
Comments Off on Eador: Masters of a Broken World pre-order
Graphics creating gameplay
I find this post from City State (Camelot Unchained) mostly on point. It’s a good read, and I want to focus on one line in particular: “There’s not a tradeoff between graphics and gameplay when the graphics are the gameplay.” … Continue reading
Posted in Camelot Unchained, Darkfall Online, MMO design
8 Comments
Digging out of the hole
Oh EA. Someone has already proven your game can be played offline just fine, yet now you insult the dummies who bought your village simulator AND MMO fans by calling your pile of junk an MMO? Only EA (and maybe … Continue reading
Posted in Random
10 Comments
Fallen Enchantress, SimCity, Darkfall, Kickstarter
I picked up Fallen Enchantress when it was on sale. The main problem I have with the game is it’s not Eador, which is unfair to FE itself but such is life. It’s not bad, and has some interesting systems, … Continue reading
Posted in Darkfall Online, Random, The Sims 3
19 Comments
Forcing the issue
Yesterday the topic of Origin holding back SimCity and other titles focused on the player’s perspective. Today I want to focus on the devs. Imagine you’re part of the team creating SimCity, and some suit from EA tells you to … Continue reading
Posted in Random, Rant
20 Comments
Problem at the source
I consider myself a fan of SimCity in general, and the upcoming release should be on my radar. The game requiring you to log into EA’s Origin is a dealbreaker. No matter how great this new version is, I’m simply … Continue reading
Posted in Diablo 3, Random
36 Comments