5 minutes with a console port

Monster Hunter something something 2 has a free demo on Steam, so I decided to try it out of sheer curiosity, not having played a JRPG since the Playstation 2 days.

Right off the bat the demo feels like a rushed console port, with the mouse sometimes working to click things as you set it up and other times not, which is always a bad sign. Character creation was more about fighting the UI than making selections.

However it wasn’t until I got into the game that I found the most comical example; there is a 5ish minute gap between watching the intro video and talking to the first character, where you can walk around the starting city, and until you talk to that character the menu option is disabled. Meaning hitting the escape key does nothing, and other than force-quitting the game, you can’t exit out. Because I had to walk away from the PC so early, I force quit the game and then tried to see if I was missing a key to exit or something, found nothing, and then a minute later discovered that the game locks the main menu until you talk to that NPC and they explain things.

Maybe just me, but I found it pretty wild to lock the basic menu to quit or change settings behind an NPC.

About SynCaine

Former hardcore raider turned casual gamer.
This entry was posted in Random, Rant. Bookmark the permalink.

5 Responses to 5 minutes with a console port

  1. zaphod6502 says:

    I assume you are talking about Monster Hunter Stories 2: Wings of Ruin. That is typical of many JRPG’s where you are locked in to watching an exposition or a cutscene to move forward. But yes it is annoying.

  2. Malcolm Reynolds says:

    Had a very similar thing happen when I bought Bloons TD 6. Screen size adjustments (and a bunch of other options) were gated behind finishing the tutorial. Why? Is it not clearly possible that a 1st time user might need to adjust their screen before playing?

    • SynCaine says:

      Those situations are extra fun with an ultra-wide and then the ‘continue’ or whatever button is cut from your screen in the default resolution.

  3. Galvin says:

    Monster Hunter Stories 2… the experience seems to be wild!

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