Monthly Archives: June 2015

Are Clash of Clans and Boom Beach MMOs?

This is mostly just food for thought, and spoiler answer: No, but its real close. To really answer this question, you first have to ask yourself what you value most in an MMO, and how many of those factors does … Continue reading

Posted in Boom Beach, Clash of Clans, MMO design | 5 Comments

Time Warp – D:OS thoughts

Welcome to the newest feature for the blog (which means this will be the only time it is used); where I blog about an older game you have either already played or have no interest in playing. Should be really … Continue reading

Posted in Random, Time Warp | 2 Comments

Who are these people spending money on Fallout Shelter?

Fallout Shelter is doing rather well. Actually, it’s doing amazingly well considering the game is fully, 100% playable for free, to the point that spending money on it is almost counter-productive. Not bad for a throw-in title to help everyone … Continue reading

Posted in Fallout 3, iPhone | 15 Comments

Fun vs Reward

Designing MMO content is, IMO, far different than designing gaming content, primarily because MMO content has to last, while other gaming content has to be as fun as possible. It may sound odd, but I don’t think you should try … Continue reading

Posted in EVE Online, Final Fantasy XIV, MMO design | 12 Comments

CoC: TH9 Tactics

(Write-up by Delpez) Our recent wars have shown something quite clearly: Clash of Clans is a game of skill, and the gap between skilled and unskilled is large. Two weeks ago we warred in a complete mismatch. Our opponents had … Continue reading

Posted in Clash of Clans | 9 Comments

Darkest Dungeon Review

Darkest Dungeon is kicking my ass. A lot of games are billed as being brutally hard or difficult, but few make that experience as enjoyable as this game. I’ve said before I’m not a huge rogue-like fan, and while DD … Continue reading

Posted in Uncategorized | 8 Comments

SW:TOR – Good enough to be a sub MMO again?

Two observations about the ‘big’ SW:TOR expansion announcement (based only on reading Rohan mostly, since lulz actually playing SW:TOR): Bit early to call SW:TOR trying to save itself here as it going the FFXIV route. FFXIV isn’t special in so … Continue reading

Posted in RMT, SW:TOR | 20 Comments