Monthly Archives: November 2019

The broken promise of the MMO genre

Could you imagine playing the same videogame for a decade? Ten years, one game? If this question was asked in the 90s, it would seem silly. That would be at least two generations of consoles, and PC hardware was changing … Continue reading

Posted in Asheron's Call, Clash of Clans, Dark Age of Camelot, EQ2, EVE Online, Final Fantasy XIV, iPhone, League of Legends, Lord of the Rings Online, MMO design, Ultima Online, World of Warcraft | 4 Comments

Old Blizzard teaching New Blizzard the same old tricks

There are two ways to take the news that New Blizzard is finally learning from Old Blizzard about how to make an MMO. On the one hand, maybe it gives you hope that New Blizzard can turn Retail around and … Continue reading

Posted in MMO design, Rant, World of Warcraft | 5 Comments

The Outer Worlds: A few more thoughts

A few more thoughts on Outer Worlds as I continue to play it: To start, I’m still very much enjoying it overall. It’s not flawless, but has far more good than bad, and even the bad isn’t ‘oh god this … Continue reading

Posted in Random | 7 Comments

Blizzard and J Allen Brack reverse course on the Hong Kong situation

Blizzard, and more importantly, J Allen Brack, have publicly apologized for incorrectly handling the Hong Kong / Blitzchung situation. If we are being 100% honest, this is about as much as Blizzard could have done at the very opening of … Continue reading

Posted in Inquisition Clan, Mass Media, Site update, World of Warcraft | 19 Comments