Monthly Archives: August 2018

The right and wrong of game design evolution

‘Evolving’ a popular design sometimes works, sometimes doesn’t. Lets look at two examples for today. First up in the ‘doesn’t’ category is Castle Burn, a mobile game that tries to be an evolution of Clash Royale. Like CR, Castle Burn … Continue reading

Posted in Clash Royale, Combat Systems, crafting, Random | 1 Comment

Business is about to pick up

Little programming update for everyone: I’ve accepted a new job, which means two very important things. The first of course is here (yes, this post is 99% an excuse to link to that song, because come on, its awesome), the second is … Continue reading

Posted in Camelot Unchained, Clash of Clans, Clash Royale, Crowfall, Mount and Blade: Warband, Random, Site update, Steam Stuff | 10 Comments

EVE: Ghosts from the past, from another world

Finally back from vacation, and while I was away I received (as TAGN did) an email from Rooks and Kings member LM about a new video he (they?) produced, focusing on the Chinese EVE server Serenity, and how the actions … Continue reading

Posted in EVE Online, Mass Media