This article over at Massively by Larry Everett mirrors a lot of my most recent experience with the ESO beta, in that the first area is 100% linear, the second feels like a typical themepark zone, and the third feels like a comfortable cross between a full open world and an MMO themepark. I would love if someone could confirm that going forward, the rest of the game’s PvE is like the third area, if not even more ‘open’. Anyone?
Now to nitpick, I think it’s a bit silly to complain about the first, very short, 100% linear area as not being very Elder Scrolls. Load up Skyrim with a new character and no mods, and tell me what you experience for the first half hour or so? Oh right, a 100% linear experience that is mostly to setup the story. Load up Oblivion and it’s the same thing. If anything, the linear part in ESO is shorter than the single player game bits.
The traditional themepark zone is also a bit of an extended tutorial, in that it introduces you to some of the new stuff ESO does (skyshards, finding runes, stuff like that). I could do without it, but I also see why it will be helpful for new-to-MMO players, which I think will be a significant portion of ESO’s playerbase.
I feel like I need one more weekend with ESO to put down a solid “ESO is themepark 4.0” prediction post. I’m getting there, and I don’t think Zenimax is going to bork ESO just before launch like Trion did with Rift, and hopefully they don’t do a Rift 1.2 ‘accessibility’ patch to kill it, but who knows.
I will say this however, the comparisons to SW:TOR with ESO are ridiculous. SW:TOR wasn’t predicted to be the Tortanic because it was ‘boring’, or ‘more of the same’. It was easy to spot the Tortanic because on day one the devs told us the 4th pillar was the path to greatness, and some of us (or just me) called the game DOA on that day back in 2010. There is no 4th pillar for ESO, at least not that I’ve found yet.
Pre-ordered the digital collectors edition, in part because I think the game will be a good time, and also in part because the genre blows outside of spaceships.