Category Archives: MMO design

What are the odds of the sun rising in the morning?

It’s starting! If you had October 9th, 2017 in the office pool of “When will Gevlon fail in PUBG and blame his failure on corrupt devs”, you win. In LoL it took him 1000+ games of being unable to leave … Continue reading

Posted in MMO design, PUBG, World of Warcraft | 5 Comments

PUBG is to 2017 what WoW was to 2004

The parallels between the current explosive growth and influence of PUBG and WoW back in 2004 are many, though there are also some very interesting differences. Neither game was the first in its genre. WoW wasn’t the first MMO, and … Continue reading

Posted in Combat Systems, Darkfall Online, EQ2, EVE Online, Inquisition Clan, League of Legends, Lord of the Rings Online, Mass Media, MMO design, PvP, Rift, SOE being SOE, SW:TOR, Tobold being Wrong, Warhammer Online, World of Warcraft | 2 Comments

EVE: Off to war we go

When Dear Leader speaks, especially for a war deployment, our numbers in local were great than local in Jita. Seems our ‘dead’ or ‘defeated’ alliance still has a little bit of life left in it… So we are off to … Continue reading

Posted in EVE Online, Goons, MMO design | 6 Comments

Mobile games and ‘real’ games

Az over on his blog contemplates his time spend playing Clash Royale vs his time spend playing FFXIV. My gaming time split is somewhat similar overall I think, were I’d say 50% of it is mobile games now (Clash of … Continue reading

Posted in Clash of Clans, Clash Royale, iPhone, MMO design | 4 Comments

Poor, dumb, and maybe corrupt

Some high quality posting from Gevlon going on right now related to his favorite tinfoil hat: everything is corrupt! It starting with his theory that the only reason anyone works in the gaming industry is because they are corrupt and … Continue reading

Posted in EVE Online, Goons, League of Legends, MMO design, Random, Rant, RMT, World of Warcraft | 13 Comments

LotRO: Still a dumpster

On a whim I fired up LotRO, which was a mistake. I’m not sure the last time I played LotRO, but it’s been a while, perhaps as far back as the F2P change. My history with LotRO is that initially … Continue reading

Posted in Lord of the Rings Online, MMO design, Rant | 6 Comments

In case you needed a reminder why devs and the sane laugh at Gevlon

This is overall a pretty funny post, and gets better in the comments section. Dear devs, how many players do you think you would have in your MMO if you follow this logic: I farmed 8 hours yesterday evening in … Continue reading

Posted in MMO design, Random, Rant | 10 Comments