Category Archives: MMO design

EVE might save the MMO genre

Continuing the conversation started yesterday about the MMO genre, and how I don’t believe its time has passed or that the genre ‘doesn’t work’ anymore, let’s talk about EVE. But first, what do you see when you look at EQ1 … Continue reading

Posted in EQ2, EVE Online, MMO design, World of Warcraft | 6 Comments

The MMO genre isn’t dead, its just lacking good MMOs

I’m of the firm believe that the MMO genre is struggling primarily because there hasn’t been a good MMO released in years (insert “since EVE” or “since Darkfall” joke here). The struggle isn’t about gamer tastes changing to loves MOBA … Continue reading

Posted in Kickstarter, MMO design, Rant | 6 Comments

I called Skyrim UI devs child-raping Hitlers once.

I wasn’t going to post about this, but between the lack of any posting here, and how this snowball down shit mountain continues to roll, here we go. Buckle up because a few snowflakes are going to melt in the … Continue reading

Posted in Blogroll, Guild Wars, Mass Media, MMO design, Rant | 2 Comments

EVE: Instanced battles would mean a lot more headlines for the game

I wanted to follow up on the last post, talking about the possibility of bringing instanced battles to EVE, specifically the one major area it would greatly help EVE; attention. For most of EVE’s history, the big events have always … Continue reading

Posted in Combat Systems, EVE Online, Life is Feudal, MMO design, PvP | 7 Comments

Instanced Battles work great in LiF, would they work in EVE?

If you go way back in the archives of this blog, I’ve been pretty against the idea of instancing in open world games vs keeping content out in the world. When WoW first started using phasing (personal instances, basically), I … Continue reading

Posted in Combat Systems, EVE Online, Life is Feudal, MMO design, PvP | 15 Comments

Should we expect an MMO to last forever?

Going on day 3 without power thanks to the recent snowstorm, good times. Spent the first night at the house, but once the temp dropped below 50, it was time to go. Luckily my parents’ house has power, and they … Continue reading

Posted in crafting, EVE Online, Housing, Life is Feudal, MMO design, World of Warcraft | 6 Comments

LiF: Guild report Feb 28th 2018

Our guild went from having not nearly enough wood, to cutting down so many of our matured trees that we didn’t know what to do with all the logs. It’s honestly a pretty common pattern in LiF, where one minute … Continue reading

Posted in crafting, Inquisition Clan, Life is Feudal, MMO design | 2 Comments