Category Archives: MMO design

Trashfire, elves, builders, and blindness

Collection of thoughts blog: The cover of PCGamer has a line about Destiny 2 coming to the PC, and how it will be the savior of the MMO genre. What’s sadder: that Destiny 2, a game that isn’t really an … Continue reading

Posted in Clash of Clans, MMO design, Random | 5 Comments

The problem with eternal Early Access

PC Gamer recently had a good article about Survival games (ARK, Rust, etc) almost never making it out of Steam’s Early Access, whether or not that was the correct use of the system, and if overall that’s a problem. The … Continue reading

Posted in ARK, MMO design, Rant, Steam Stuff | 11 Comments

EVE: CCP Falcon is running a thousand ratting bots himself, proof inside!

Look, more alternative facts that Goons are dead. So dead we are the most economically active alliance in the game. The RMT Empire is alive and well, everyone to the party yacht while our hordes of bots get us unassailably … Continue reading

Posted in EVE Online, Goons, MMO design, Rant | 3 Comments

EVE: The one world where wealth means something, big and small

I’ve been focused on income sources of late in EVE, and part of the motivation behind that is the knowledge that, when I choose, I can use that ISK in a lot of different ways to entertain myself. That aspect, … Continue reading

Posted in EVE Online, MMO design | 4 Comments

EVE: Escalations perfectly compliment normal ratting

As previously mentioned, I went out and purchased a Rattlesnake battleship to run the 10/10 Escalations I sometimes get from running sites in my Super Carrier. The Rattlesnake + fit cost me just under 3 billion, and I was lucky … Continue reading

Posted in Combat Systems, EVE Online, Goons, MMO design

Shocking twist, rambling lunatic is ignored by the sane

Like most his (sane) readers, I find Gevlon’s blog a great source of comedy. His tinfoil-based discussions, his refusal to accept reality, and the insane ways he twists himself around to get to his viewpoint are all more often than … Continue reading

Posted in Blogroll, EVE Online, Goons, League of Legends, MMO design, Rant, RMT | 7 Comments

EVE – One small step for EVE, one giant leap for MMO-kind

Over at TAGN, he has a post about the upcoming changes to moon mining. In short, the activity is going from a mostly automated process involving structures processing resources to one that requires a group effort to collect the rewards. … Continue reading

Posted in crafting, EVE Online, Goons, MMO design, The Elder Scrolls Online, World of Warcraft | 6 Comments