Sorry for the lack of content, a combo of being a bit under the weather and playing Fallout 4 almost exclusively (CoC/BB/Dungeon Boss aside) hasn’t sparked a lot of blog content.
One thing that I’m still trying to fully pin down is why Fallout 4 is so awesomely entertaining. It’s honestly the best game I’ve played in years, but no one part leaps out and defines why. It’s not even a ‘sum of its parts’ situation, just more of a ‘everything you do is fun’ thing.
The main storyline is solid. It’s not the best story ever told in gaming, but its very good start to finish (at least the finish I saw), and at no point did it feel like a slog or dip too low. Removed from everything else, if Fallout 4 was just the main quest, it would still be a very good game, easily better than most titles that have come out recently.
The same can be said about the ‘side’ content (which in a lot of ways is more main content than side). Whether its all of the bite sized stuff you can start and finish in an hour or less, to the bigger side arcs (I just finished Cabot House, which was fantastic), not only is all of this content good, it also perfectly ties into the overall feel of the game, while still giving you just enough change-of-pace to mix things up. More so than even Fallout 3 or NV, I’m honestly want to explore every single location in Fallout 4.
The knocks on the game’s graphics have always felt like complaining for the sake of complaining to me. Yes, F4 isn’t a technical marvel, but does it really ruin the experience for you because a desk texture isn’t as photo-realistic as you want? If the answer is yes, you must be a blast at parties. The graphics overall do more than get the job done, and stuff like the ghoul animations, the toxic rain storms, or some of the lighting effects are truly impressive and ‘stop and stare’ worthy.
My main complaints I hope are solved with DLC.
Settlement building is fun, but would work a lot better if it had more purpose behind it than one story arc and random raiders that occasionally attack. Give me a DLC that not only expands the building options, but also the whole system. Give it an event system where you have to resolve issues between your settlers, or between your settlement and those around it. Make the raids against them have more meaning, with small story arcs of who attacks you and why. Expand the ‘find a specialist’ system, where side quests can yield better guards, farmers, or recruiters. Tie settlement growth into the game’s major factions, so once you are big enough, The Institute, Goodneighbor, The Gunners, etc see you as a potential threat or partner. Hell, allow me to ‘convert’ my settlement into a Gunners base if I go down that route. There is a solid foundation here, but it could and should be so much more.
Crafting is in better shape currently than Settlements, but could also use some expanding. Right now too many of the options aren’t really options, just natural progression. If you have the resources, there is no reason you wouldn’t upgrade gun X with mod Y, because mod Y is just the best outright improvement. An expanded system would have three or four choices at every upgrade level, and those choices would be tradeoffs; more damage for less range, more accuracy for a slower RoF, etc. And this should apply to almost all weapons (some uniques aside), not just a few types. It’s a lot of fun to modify pipe weapons because you have so many options, but its a lot less fun to work on something like a combat shotgun were eventually you will use mods X, Y, and Z, because that’s just the obvious best option.
Those two areas aside, I can’t really thing of anything else Fallout 4 is missing or lacking. Maybe something major like starting the game as a ghoul (you didn’t make it into vault 111)? Or being a member of the Gunners or a synth? I think that might be hard to tie into all of the other content of the game, and I’m not a big fan of DLC that takes you out of the main world and puts you into a little self-contained compartment.
That’s enough rambling for now, time to get back to exploring The Commonwealth.