In addition to more favorable rates for developers, a big differentiator from Steam for the Epic Games Store is exclusives. Exclusives overall annoy me because I don’t want more Steam-clones to browse, just like I don’t want more Netflix clones popping up forcing me to search multiple services for the movie/show I want to watch (in addition to the cost increase).
I get why Epic would go that route to try and build up their store, at least on a surface level. Someone who really wants a game, and its exclusive to your platform, will come to you. Where I think this backfires is in all the people you turn away, or at least anger, because you are ‘forcing’ them to miss out on a game or come to your store. Whether the strategy is the right one will ultimately come down to whether an exclusive gets you more customers, or more anger.
So far, I’d say the scales are tipping towards anger, and that anger is rising as more games are announces as exclusives. Up until now the exclusives weren’t of interest to me, but I did have my eye on Phoenix Point, and I’m very, very interested in Obsidian’s Outer Worlds. Both those titles will now debut in the Epic store, and come to Steam a year later.
Today, I’m leaning towards just waiting that year. There are so many gaming choices that I don’t NEED another title, and a game a year after release is going to be more polished, with some likely DLC included. Plus odds are good it will be cheaper. And specifically for a game like Outer Worlds, much like previous Fallout titles, the release version is likely a buggy mess with a lot of broken or incomplete functionality. Fallout 4 I enjoyed at release, but a year after release the game was a significantly better experience.