Taking a break from tourist talk and doomed MMOs for a moment, lets talk about what really matters to MMO gamers, DarkFall!
First off the next expansion got delayed until Thursday, with a notice that DF might be down for 24 hours as the patch is added and some last-minute-testing is done. Aventurine has stated that players will be credited for however long the game is down, which is a nice (and rare) move. Place your bets on how many things will get borked by the patch now.
Next up is a Q&A from MMORPG.com about the upcoming expansion, with some talk about what Aventurine will be doing after as well. Between expanding the DF staff, moving to a larger office, and hinting at finally have time/resources to devote to areas outside of game development (like advertising and community relations), clearly Aventurine is very happy with DF’s current and future success. Shame on the usual trolls over at MMORPG.com though, the comments section for the FAQ is far too friendly. Have the haters given up already? What happened to DF shutting down after 6 months because all the sheep would leave and the wolves would get bored?
Finally I just wanted to make a note related to my current in-game activities, which have mostly consisted of PvE around my new home city of Dagnamyr with the occasional PvP trip to mix things up. Around the city we have a great selection of PvE camps, from higher-end stuff like Blood Knights and Forest Golems to easier prey like Revenants and Wind Lords, all within a five minute ride. It’s also possible to ride around for an hour near Dagnamyr and not see a single mob if you don’t know where to look. Sure some of the camps are a bit more obvious (like the Blood Knight in the middle of some ruins), but others are not (like the Forest Golem in a random spot in, well, the forest). My point is, and this applies to basically all of Agon and DF in general, is that if you don’t know where to go, the world seems very empty as you ride past mob camp after mob camp. If you have a good understanding of your local surroundings however, you should never be lacking for PvE options. That understanding takes either some time personally exploring, or… wait for it… interacting with others in an MMO and asking for help. Stupid niche game design and encouraging/rewarding multiplayer play in a massive world. Who needs that, right solo-heroes?
(DarkFall-related post disclaimer/reminder. If you click the image link near the top-right of this page and buy a DarkFall account, I get paid 20% of the client cost. If you believe this taints my views and reporting on DarkFall, your opinion is wrong.)