Category Archives: Patch Notes

I don’t even know what to call you anymore

Gaming terminology and descriptions have always been a little off. Remember when everything had “RPG elements”? Or when everything was an MMO? Or now when even MMOs aren’t called MMOs by publishers? I feel like right now, Early Access, alpha, … Continue reading

Posted in beta, Fallout 3, Patch Notes, Random

DF:UW – Ushering in the play to crush era

“Play to Crush” was the marketing pitch for Shadowbane (SB), a somewhat short-lived MMO that was based around PvP conquest. The core reason SB died? The players crushed it. Server by server, one alliance would rise to dominance, and that … Continue reading

Posted in Darkfall Online, EVE Online, MMO design, Patch Notes, Random | 7 Comments

DF:UW patch, Civ expansion

A new and fairly important patch has hit DF:UW today. Initial reactions are positive, which is saying something considering the link is to ForumFall. I’ve been pacing myself in DF of late; I’m currently at 57k prowess with a few … Continue reading

Posted in Civilization Series, Darkfall Online, Patch Notes, Site update | 3 Comments

DF:UW – A fishy patch day

New DF:UW patch has been released today, which is always nice. One of the additions that I find interesting is the new fishing boat, mostly because it seems to cater to the exact behavior OTG has been doing since launch; … Continue reading

Posted in Darkfall Online, Old Timers Guild, Patch Notes | 2 Comments

EVE: Two Inferno thoughts

The new missile effects are amazing, and the new launcher graphics make the Tengu look like the beast it really is. I honestly can’t express just how good missile look now, and videos don’t really do the improvement justice. Seeming … Continue reading

Posted in EVE Online, MMO design, Patch Notes | 7 Comments

That whole “EVE shutting down” thing is looking pretty solid

Sorry about the lack of a post yesterday, I got distracted by this old-school indy title called SW:TOR. Have you heard of it? It’s kinda cute. Very linear, short, and looks pretty dated, but not the worse way to burn … Continue reading

Posted in EVE Online, MMO design, Patch Notes, SW:TOR, World of Warcraft | 14 Comments

Skyrim mods through Steam

Link. Can not even begin to express how great it’s going to be to pull mods and have them auto-install through Steam. I absolutely HATE doing that stuff manually in other games, especially when so many mods are little fixes … Continue reading

Posted in Patch Notes, Random | 2 Comments

EVE: Day one reactions to Crucible, and another war for DiS

I feel that I greatly underestimated Crucible in terms of its overall impact on EVE (at least day-one impact), which is somewhat surprising to me since I watched all the dev videos and read all the blogs. I thought I … Continue reading

Posted in EVE Online, Patch Notes, PvP | 12 Comments

Back from vacation

I find it very amusing that Trion has called their latest event currency a “unique snowflake”, considering the actual event sounds like a rehash of every other event. I’m laughing, but not WITH you Trion. I’m still playing a lot … Continue reading

Posted in EVE Online, Patch Notes, Random, Rift | 6 Comments

Mists of Pandaria is a great name

On Friday I mentioned that it will be interesting to see how Blizzard and CCP differ in the next year when it comes to their flagship titles, but over the weekend, playing some EVE while thinking about Blizzard (I did … Continue reading

Posted in Diablo 3, EVE Online, MMO design, Patch Notes, PvP, Rant, SW:TOR, Ultima Online, World of Warcraft | 31 Comments