Indie-game update time!
Inquisition has been exposed to Eschalon, and some heavy hours have been put into the game as they too have been sucked in. As I said before, if you love old school RPGs, this one is a real gem, and the free demo you can download gives you a very solid sample of what to expect (no bait and switch here). Personally I’m just under 20 hours played now, and as into the game now as I was at the beginning. The main plot has really picked up, good twists abound, and as your character grows more powerful you get nice access to interesting decisions. Again, highly recommended.
On another note, I think I’ve mentioned Battle for Wesnoth here before, but I’ve just recently started playing the multiplayer portion of this outstanding TBS title. Aside from having a fully functional multiplayer server and lobby (seriously, how is it an indie dev can do this, but someone major like EA can’t get it right…?), the multiplayer itself is just excellent. The pacing is perfect; fast enough to not take hours to finish a game, but long enough to allow for some seriously deep strategy. With a great selection of maps, good faction/unit variety, units that level with some possible promotion choices, BfW is more or less everything a real strategy fan could ask for, and all for the amazing price of free. I just don’t see how anyone with even a remote interest in TBS titles could pass this up. And did I mention it comes with a bunch of single-player campaigns of various length, style, and challenge? It’s absolutely crazy that they are giving this game away, as at something like $20 it would still be a complete steal.
Oh, and it looks like Zealots are up for round two against our alliance in DarkFall. They dropped a siege on Bladethorpe, set to go live Wednesday. Lets see if we can go 2-0.
Chuck-o-the-day: Chuck Norris’s roundhouse kick is an optical illusion. His right foot doesn’t swing around and hit your head, his left foot spins the earth so that your head hits his foot.
Even better, the *entire game* is available as an app for iphones (and I assume Ipads eventually).
Literally the #1 game on iphone, especially of the RPG/Strategy titles, hands down. I downloaded it thinking it’d be a scaled down version, but no.
The entire game, all campaigns, and multiplayer. Anywhere, for under 5 bucks (I think).
Definately recommend this fantastic game to anyone, and if you have an iphone its a must-have. The turn-based gameplay is perfect for short spurts of game time while waiting for an appointment or sitting on the bus. And it has a perfect auto-save feature, pretty much letting you exit *any* time you want as well as go back to any previous turn.
Yep, game is available on the iPad…and it’s amazing how much better it is to play on the iPad than the iPhone. It’s almost as if they had planned the game for the iPad, it fits the platform that perfectly.
The main problem I had with Wesnoth on the iPhone was that the screen size doesn’t allow you to get a good tactical feel for the map without an inordinate amount of scrolling. The iPad, thanks to the larger screen size, escapes that pitfall.
Downloaded the Eschalon 2 demo and yes lots of depth in the character dev. Definately won’t play it with the difficulty setting where you can’t save a game if you’re poisoned/diseased, ect – lots of disease carrying rats in the first quest I undertook. Love the amount of skills you can train. Noticed that I was getting penalized for wearing leather armor but not having the Light Armor skill which I thought was cool. Really been craving a stat heavy rpg for a long time.
Did you play Book 1? From what I’ve read (have yet to play Book 2), book 1 is like an intro to book 2 in terms of understanding the game and its mechanics. Not to say book 1 is short, but I guess book 2 is a monster.
No – saw all the improvements made with Book 2 and just went straight to it. I’m not a huge fan of the inventory game! I’d played a couple of the Spiderweb Software rpg’s, so I know what kind of really helpful improvements can be made from one iteration to the next.
I completed book 1 and am a ways into book 2. Book 1 had multiple endings (good and bad) and I clocked in around 20 hours when I finished it, but with some loose ends I could have spent more hours finishing up.
Book 2 prologue picks up exactly where the ending of book 1 left off. Book 2 so far is a lot more polished in terms of some of the interface options (autostacking items and alchemy recipe book as examples). The main capital city in book 2 is the size of all the cities in book 1 put together. The only optional rules I am using is the fixed seed to prevent items from being different every time I crack a chest. Too soon to say how big or long 2 is compared to 1 since I’m not done yet, but so far it is highly enjoyable.
You’re that kid who had the first-ever lvl 60 in WoW. Seriously, slow down noob.
How is it you never got a decent DF character when you can invest this amount of time into gaming, mr. lvl 50 or whatever in BC2?
You droppin’ by Bladethorpe around 6pm CST?
By the time I get back from seeing GF on Wed, it’ll prolly be over. I’m definitely taking my time with Book 2 and I got my GF hooked on book 1.
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