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Category Archives: PvP
New Blizzard should rename themselves Daybreak 2.0
The story of New Blizzard screwing with WoW Classic continues, but first a recap. New Blizzard starts with a comically low number of services for Classic prior to name reservation, which meant that any planning guilds did prior to this … Continue reading
Posted in PvP, Rant, World of Warcraft
3 Comments
LoL TFT: Diamond Rank achieved
Back in July I posted that I hit Gold rank in Teamfight Tactics. This post is about me moving into Diamond, the rank above Plat, which is above Gold. According to this site, that puts me just about in the … Continue reading
Posted in League of Legends, PvP, Site update
Comments Off on LoL TFT: Diamond Rank achieved
EVE: Tales from a war-dec facing CEO
Interesting post over at TAGN about the latest CSM minutes out of EVE, particularly the part about war decs. As someone who has experience in this area as a former CEO of a high-sec corp, I have some thoughts. First … Continue reading
Posted in Combat Systems, EVE Online, Inquisition Clan, MMO design, PvP
7 Comments
CR: Clan wars are here, and they are awesome
Clan Wars have been added to Clash Royale, and based on our first three wars, I love the addition. It does so much right, brings to light what CR does well overall, and adds a bit of much-needed weight to … Continue reading
Posted in Clash Royale, Inquisition Clan, PvP
4 Comments
LiF MMO: Fighting with gondor continues!
Our regular fighting with gondor continues, and continues to be very entertaining. Every judgement hour (Sat at 10pm EST) they show up, and the last two weeks, thanks to a combinate of lower turnout on our end, and a few … Continue reading
Posted in Housing, Inquisition Clan, Life is Feudal, PvP
3 Comments
EVE: Instanced battles would mean a lot more headlines for the game
I wanted to follow up on the last post, talking about the possibility of bringing instanced battles to EVE, specifically the one major area it would greatly help EVE; attention. For most of EVE’s history, the big events have always … Continue reading
Posted in Combat Systems, EVE Online, Life is Feudal, MMO design, PvP
7 Comments
Instanced Battles work great in LiF, would they work in EVE?
If you go way back in the archives of this blog, I’ve been pretty against the idea of instancing in open world games vs keeping content out in the world. When WoW first started using phasing (personal instances, basically), I … Continue reading
Posted in Combat Systems, EVE Online, Life is Feudal, MMO design, PvP
15 Comments
LiF: Guild update Feb 14th 2018
In a game with a long grind and a slower pace, why is so much happening so quickly?! Last update I talked about our local enemies gondor. Well now we are at peace with gondor, because our allies Revenant was … Continue reading
Posted in crafting, Inquisition Clan, Life is Feudal, MMO design, PvP
Comments Off on LiF: Guild update Feb 14th 2018
Lif: Guild report Feb 8th 2018
We are no longer just farmers! In my last update I talked about our new conflict with the Chinese guild gondor. The big takeaway was that at the time of the war declaration, we were not ready to fight. We … Continue reading
Posted in Inquisition Clan, Life is Feudal, MMO design, PvP
7 Comments
Rigging, lockboxes, and all the innocent children!
The topic of lockboxes and matchmaking rigging is making its way around the blog world of late, so lets pile on another post to the fire. I’ll use Az’s post about it as a starting point, because I think it … Continue reading
Posted in ARK, Camelot Unchained, Clash of Clans, Clash Royale, Crowfall, League of Legends, MMO design, PUBG, PvP, Rant, RMT, Star Citizen, SW:TOR, World of Warcraft
19 Comments