The good news, PoxNora is on Steam.
Why is this important?
Because SOE owns PoxNora now, which would suggest you need to use their launcher to play the game. For those of you living under a rock, SOE + launcher = fail. It’s a scientific fact. To be fair, SOE is new to this whole online thing, so let’s give them some time. 1999 is like yesterday in Internet years, right?
So anyway, hopefully Steam means you dodge that bullet. I’ll find out at home tonight.
Ah, but already SOE has screwed me, and I’ve yet to download the game!
See back in the day I played PoxNora. It was actually my first RMT game, if memory serves me correctly. And I spend a decent amount of cash on it too. Pay-to-win baby! I was a monster at the game back in the day. Just wallet-crushing people left and right.
So of course when I login to my account at the PoxNora website, what do I see? Level 1 account without a dime spent. Awesome.
Now perhaps, when SOE bought the game, they dumped all existing accounts into the trash and started everyone fresh. That sounds absolutely crazy, but we are talking SOE here, so it might be possible. But even at SOE-level stupidity, I think this is a long-shot.
The next thought is maybe SOE is confusing my general Station account (back from when I tried EQ2 *shudder*) with my PoxNora account. Maybe. Problem is, my PoxNora login ID is/was the same as my Station ID, and the option to merge accounts is no longer possible (but of course SOE still has the button on the website, and it’s only once you click it that it says it’s no longer an option. Typical SOE ‘polish’). So how does one login to an account that uses the same login ID as an existing account? Do tell SOE.
And let’s see if they do. I’ve submitted a ticket. Over/under that it takes them a week to respond? And anyone want to bet the end result is not “account fully restored, enjoy your hundreds of dollars-worth of purchases”?
How long is one company going to keep itself alive from its one hit back in 1999? Unreal.