e-Sports growing pains

Quick non-MMO note for today. Recently Riot wanted to ban their professional players from showing/playing competing games on their streams. After some uproar, they have backed away from this somewhat.

e-Sports are still in their infancy right now, but I believe they have a solid future. The last LoL championship was not only highly viewed, but also well produced and overall interesting to watch. As the sport matures, issues like the one above will come up.

And let’s make no mistake about it; what Riot initially proposed is pretty standard stuff in sports. When you sign a contract, that contract often limits you in many ways. Most professional sports players for instance can’t engage in ‘high risk’ activities like skydiving, or other professional sports (unless the contract is specifically modified, which has been the case in the past).

Professional sports are, first and foremost, a business, and in business you protect your assets and the business itself. Riot isn’t in the business of giving other games/companies free advertising off the players they pay to play their game. I would not be surprised if down the road, this issue is revisited and ultimately the ban comes back.

About SynCaine

Former hardcore raider turned casual gamer.
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7 Responses to e-Sports growing pains

  1. Igolbug OWE says:

    I recently started playing some LoL instead of Dota2 because both of my brothers play it. With how long those loading times are that would suck to not be able to play something during them.

    • SynCaine says:

      I too enjoy playing online games with others, especially when they elect to play via their calculator watch. (Long load times should be a bannable offense, or at least give me the option to play only with people who posses a 486+ machine)

  2. Matt says:

    Riot isn’t in the business of giving other games/companies free advertising off the players they pay to play their game.

    No, but the original agreement banned all streaming, not just streaming during game time, on an official Riot streaming service, or as part of a advertising deal with another company. Not to mention that it is pretty ridiculous to consider e.g. Warcraft 2 a competitor of LoL. It was way too much and they shouldn’t have been surprised at the backlash. The update to the contract is more precise and sensible with respect to Riot’s actual interests.

    I do agree generally though that people who want to be paid to play video games may as well get used to this kind of thing.

  3. Marty Runyon says:

    I thought that Riot’s after-the-fact explanation about trying to stop other companies from paying LoL to stream other games was quite on point. They certainly overreached trying to stop that, but they were in the right trying to prevent that from happening.

  4. A concerned Minmatar says:

    eSports is not in its infancy right now, if anything its still playing catchup from 2005-2007. For example, the final of the SKY proleague in 2005 had a live audience of 120 000 (according to Wikipedia). Much like the launch of WoW, I think it’s unlikely that anybody will ever replicate the perfect storm that resulted in Korean Starcraft at its peak.

  5. Darwin says:

    Valve also asks what are your top 5 dota 1 characters you like to
    play. Learning skill shot skills is the most important part of playing Ahri.
    What assists is the number of weapons and strategy, which is often, got making use of riots.

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