Category Archives: League of Legends

So a good game sells a lot of copies? Get out of here!

100m+ copies of Minecraft have been sold, and today the game sells 53k+ copies A DAY. Who the hell is still buying Minecraft? And I don’t mean that in a “Minecraft sucks!” way, because it’s a great game/tool, but in … Continue reading

Posted in EVE Online, Final Fantasy XIV, Kickstarter, League of Legends, MMO design, Random, World of Warcraft | 12 Comments

Time as a measure of greatness

I often give ‘reviews’ of games here. Sometimes official reviews (whatever that means), and sometimes just some random thoughts about a game I’m currently playing. I’ve now been playing games for multiple decades, and have likely written about hundreds here … Continue reading

Posted in EVE Online, League of Legends, MMO design, Mount and Blade: Warband, Ultima Online | 14 Comments

2015 predictions review

Prompted by Wilhelm again, lets look back at my 2015 predictions. DF:UW will shut down. The population is at an all-time low, AV is completely lost with the title, and Forumfall continues to stick daggers into the one game even … Continue reading

Posted in ArcheAge, Camelot Unchained, Clash of Clans, Crowfall, Darkfall Online, EQNext, EVE Online, Final Fantasy XIV, Kickstarter, League of Legends, Lord of the Rings Online, Random, Site update, SOE being SOE, SW:TOR, Trion being Trion, World of Warcraft | 16 Comments

LoL: Does Riot even need/want TV time for the LCS?

Back in Dec of last year, I wrote about watching the championship for LoL. Well it’s that time of year and here I am, once again watching almost every match and loving it. It’s funny to think that LoL and … Continue reading

Posted in League of Legends | 4 Comments

GW2: The new F2P champion has arived

I feel like I should post about GW2 going F2P, only I can’t call it a ‘downgrade to the minor leagues’ because the game wasn’t a sub MMO to begin with. Side-grade I guess? Which, thinking more about it, is … Continue reading

Posted in Guild Wars, League of Legends, MMO design, RMT | 7 Comments

Last-hitting in a MOBA is like XP in an RPG; don’t leave home without it

Much like when the MMO genre was king and we broke down ‘core systems’ like daily quests, breaking down a core system like last hitting in a MOBA is today’s topic, and much like with daily quests, people tend to … Continue reading

Posted in Combat Systems, League of Legends | 36 Comments

HotS: Shut up newbie

First, we have one spot open in our CoC clan, “Supreme Cream!”. If you are at least TH7 with lvl 2 dragons and a functioning brain, feel free to apply and just mention the blog. Also the Boom Beach Task … Continue reading

Posted in Clash of Clans, Combat Systems, League of Legends, Random, Rant | 26 Comments