Category Archives: League of Legends

Dear devs: Get gud

Polygon has an article up about the challenges of indie game devs, focusing around the fact that there are so many games being made and released on Steam that it’s hard to stand out. It reminded me of my post … Continue reading

Posted in ARK, League of Legends, Mass Media, PUBG, Random, Rant, Steam Stuff | 9 Comments

Examples of good MTX in good games

Continuing down the road of what is good MTX, lets talk specific examples today. First and foremost is League of Legends, the most popular game out not just right now, but for the last few years. LoL is a F2P … Continue reading

Posted in Clash of Clans, Clash Royale, EVE Online, League of Legends, RMT | 4 Comments

MTX is a long-term model, so think long-term

I posted a few days ago, on the discussion of MTX, that good games do well, and bad games don’t (really a next-level statement if you think about it long enough). While I still stand by that bold proclamation, today … Continue reading

Posted in Clash of Clans, Clash Royale, EVE Online, League of Legends, MMO design, RMT, SW:TOR | 4 Comments

High cost, low cost; a good game sells, a bad one struggles

Raph Koster has a post about video game costs, which in large part is a continuation of the discussion from TAGN blog about the topic. In terms of game devs, I like Raph (I obviously don’t know him personally), but … Continue reading

Posted in ARK, Blogroll, Camelot Unchained, Crowfall, League of Legends, MMO design, PUBG, Rant, RMT, Steam Stuff | 23 Comments

Rigging, lockboxes, and all the innocent children!

The topic of lockboxes and matchmaking rigging is making its way around the blog world of late, so lets pile on another post to the fire. I’ll use Az’s post about it as a starting point, because I think it … Continue reading

Posted in ARK, Camelot Unchained, Clash of Clans, Clash Royale, Crowfall, League of Legends, MMO design, PUBG, PvP, Rant, RMT, Star Citizen, SW:TOR, World of Warcraft | 19 Comments

Damnit, he was trolling this entire time

“So being on the leaderboard means consistent game wins against the other good players, ergo being among the best.” – Gevlon, high on leaderboard, zero wins Great, now I have to pay off a bet, thanks a lot Gevlon. You … Continue reading

Posted in Blogroll, League of Legends, PUBG, Rant | 1 Comment

Making millions streaming a game

Until PUBG, I was never big into watching people stream games. The closest I got was watching League of Legend pro games, but watching a Riot-produced broadcast isn’t really the same as watching a single individual’s Twitch stream. With PUBG … Continue reading

Posted in Darkfall Online, League of Legends, Mass Media, PUBG, Site update | 9 Comments