Two immediate thoughts; one is that I love the grid-less turn-based system. Assuming its pulled off correctly it should fit Mordheim perfectly. Two, the game looks slow as hell based on the videos, which I’m 100% ok with. At a time where games need to be over in 5 minutes, it will be nice to have something that takes a little longer (assuming of course the extra time results in depth, not just animation watching).
Still sad that we don’t have a Necromunda game though. I need to write up how I’d make that game, business model and all, as I’ve had it planned out for some time and in my head the whole thing remains brilliant.