WoW has shut down, per Massively

Massively just doing Massively things (link no longer works as Massively just deleted the entire post), or just being Blizzard and copy/pasting from Polygon (This link still works because lulz Polygon). Pick one?

I few weeks ago Square released a video about FFXIV weddings, and at the end of that video they had a line about joining the 2.5m registered accounts. This was an increase from the 2m accounts they talked about previously. At the time of the 2m announcement, they also said 500k players play every day. The 500k active, 2m total number makes sense in terms of an activity ratio (if anything 1/4th of your total playing daily is rather high), which despite Square not being clear on what exactly they mean by ‘registered accounts’, the 500k number suggests they meant subscribers. I bet if Blizzard released a “X number of subs, Y number of daily logins”, the ratio would be lower than 1/4th.

So yes, when Square does actually release financials for 2014, and Polygon reports on it, and Massively copy/pastes it, expect 2.5m+ subs for FFXIV. What’s really interesting is what that number will be after the expansion is released. FFXIV gets a lot of content updates already, but a major event like an expansion will only help bump the number up.

Remember a long, long time ago people talked about how no MMO would ever surpass WoW for sub numbers so long as Blizzard was still supporting the game? Are we all still 100% sure about that?

Correction: WoW hasn’t shut down. Sorry for the error.


About SynCaine

Former hardcore raider turned casual gamer.
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26 Responses to WoW has shut down, per Massively

  1. Trego says:

    “Are we all still 100% sure about that?”

    Since we were never all 100% sure about that at any prior moment, the question as to whether we are all “still” 100% sure about that is not a well-formed question.

    • SynCaine says:

      “Remember a long, long time ago people talked about how no MMO would ever surpass WoW for sub numbers so long as Blizzard was still supporting the game? Are we all still 100% sure about that?”

      “We all” is referring to “people” from the sentence before.

      • Trego says:

        Ah, was confused. Does this mean you used to be one of those people?

        • SynCaine says:

          Yea, on the count that I don’t think any MMO will hit 12m subs ever again, but Blizzard hitting WoW with the solid combo of WotLK/Cata/MoP was unexpected. Didn’t really think it would have been possible to shed so many subs so quickly for a snowball like WoW, but they did it, and we’ll see how long the WoD bounce lasts.

        • Trego says:

          I’m confident that at some point in the next 50 years, some kind of online virtual world will have more player-hours per month than WoW did at its peak. I’m not confident that it will be monitized via a monthly subscription, though.

  2. pkudude99 says:

    Just saw an article on Massively saying that the financials report that FFXI, FFXIV, and some other Japan-only title have “almost” 1 million subs *combined* with FFXIV being “the lion’s share.”

  3. Azuriel says:

    Are we all still 100% sure about that?

    Yes. Three MMOs combined is still less than 1m subs? Unless you are suggesting that the actual number is 2.5m, in which case why would Square Enix say “registered accounts?”

    In any case, WoW went 13 months with zero new content and still had over 7m subs. It’s insane, it makes no sense, but there it is.

    • SynCaine says:

      “Three MMOs combined is still less than 1m subs”

      Do you secretly work for Massively?

      • Azuriel says:

        From your Polygon link:

        “The publisher confirmed its numbers in its end-of-year report this week, stating the games have maintained a solid revenue base for the company.

        “Three major MMO titles – Final Fantasy 14: A Realm Reborn which began operation last August, Dragon Quest 10, which was launched in August 2012, and Final Fantasy 11, which has entered its thirteenth year of operation-maintain nearly 1,000,000 paying subscribers all together, and have established a solid revenue base,” reads a statement from president and representative director Yosuke Matsuda.”

        You can read the PDF financial report yourself, linked from the Polygon article. The quoted segment is on Page 4. It’s literally verbatim.

        Your post reads a little weird though, so perhaps I’m not getting the joke.

        • SynCaine says:

          Massively deleted the post so the first link here doesn’t really work, hence confusion.

          The financial report is from March 2014, covering 2013, before FFXIV launched on consoles and before it had the growth that it had overall in 2014, most recently confirmed by Square itself with the 2m/500k comments and then the 2.5m video note. Polygon goofed and recently posted the 2013 financial statement as ‘new’. Massively copy/pasted it, repeating the mistake.

          The other joke was that Polygon left the entire article unchanged, and only added the small “oops” line at the very end, which is the joke here with the title/last line. Massively just deleted the whole mistake. The right thing would have been to very clearly (title, first line) admit to the mistake and clean it up, but such is Internet ‘journalism’.

        • Azuriel says:

          Yeah, as I was doing more research just now, I saw the Polygon “correction.” The whole thing is confusing as hell. I do now see multiple sources confirming 2m actual subscriptions circa Sept of 2014. Everything makes sense if this PDF was released in March 2014, and Polygon/Massively are letting the interns post articles while the editors are on vacation.

          What a mess.

  4. weritsblog says:

    The Massively link doesn’t seem to work.

  5. Tehol Bugg says:

    This is actually quite embarassing. The report was out since May of last year. Even more hilarious is that Massively seems to have removed the article from their main page but you can still access it by doing a search for the game. They can’t even get that right. Lulz.

    The latest report is their six month briefing released in November 2014. They do not go into detail for FFXIV’s performance except to say it is still doing well. My guess is that FFXIV has the lion’s share of the subscriber base. FFXI is still going strong but it is probably doing EQ/EQ2 numbers. Dragonquest is JP only so not likely to be that big. My guess is FFXIV is probably around the 650 to 750K subscriber mark which is solid in my view. If they execute on the expansion and patch 2.5 (Gold Saucer incoming!) properly, this should go up in the short term.

  6. Yeah, Massively seemed to be tailgating a little too close to Polygon on that one. At least Polygon owns up to their error. The Massively editorial policy is apparently “Delete it and hope nobody took screen shots!”

    I guess we’ll see when SE releases their financials in a few months, but when they start using terms like “registered accounts” it begins to sound like marketing spin. Not as bad as LOTRO bragging about the total number of characters created, but my skepticism is heightened by their use of language.

  7. Pingback: The More Things Change… Oh, And Marketing 101 | The Ancient Gaming Noob

  8. zaphod6502 says:

    Do sites like Massively serve any useful purpose now? Seems like their original content has hit rock bottom and they only serve up clickbait plagiarism articles. Same goes for Ten Ton Hammer which used to be a reasonably good site in the heyday of the MMO and now is a shadow of its former self.

    I guess as the money trail dies off so does the quality of content on these “news” websites.

    • SynCaine says:

      I don’t read any of the original content at Massively, just scan the news stuff once a day, and if I feel a story is likely to bring out the Massively comment crowd gold, check those out.

      • Oh yes, if you want to know what the rage quit haters of any particular game are feeling about it at any given moment, just look for the latest post about that game over as Massively.

        I especially enjoy the “This is why I don’t play EVE” crowd. The depth of their hate and lack of comprehension is astonishing.

  9. why are we measuring things by number of subscribers? I feel the only one who would care about that are the publishers and who funds their paycheck or monetary reward. For a player it matters little if there are 10 players or 10,000. Long as they find someone to play with, it’s all good. The models used as so bulk oriented the games may lose some of their playability and enjoyment by players. You can’t please everyone all the time.

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