Category Archives: World of Warcraft

2019 Predictions

Looking back at my 2018 prediction post, two things jump out. One, pretty accurate. And two, pretty sad. CrowFall, Camelot Unchained, and Star Citizen. Those are the three titles mentioned. None of them launched. None of them had a major … Continue reading

Posted in beta, Camelot Unchained, Crowfall, EVE Online, Final Fantasy XIV, Inquisition Clan, Life is Feudal, Site update, World of Warcraft | 6 Comments

Friday Conspiracy Theory – WoW Classic edition

First, the fact that WoW Classic won’t be out until Summer 2019 is a joke, even by Blizzard ‘soon’ slow ass development standards, but we aren’t here to talk about that. What we are going to talk about is the … Continue reading

Posted in EVE Online, MMO design, Rant, World of Warcraft | 10 Comments

Game difficulty forces you to learn the details

Az has a post up about his recent adventures in Hollow Knight and Dead Cells, two Metroidvania-style games (a style a very much do not enjoy). That post and the one before it sounded, to me, like he was playing … Continue reading

Posted in Combat Systems, MMO design, Random, Rant, World of Warcraft | 6 Comments

EVE might save the MMO genre

Continuing the conversation started yesterday about the MMO genre, and how I don’t believe its time has passed or that the genre ‘doesn’t work’ anymore, let’s talk about EVE. But first, what do you see when you look at EQ1 … Continue reading

Posted in EQ2, EVE Online, MMO design, World of Warcraft | 6 Comments

Should we expect an MMO to last forever?

Going on day 3 without power thanks to the recent snowstorm, good times. Spent the first night at the house, but once the temp dropped below 50, it was time to go. Luckily my parents’ house has power, and they … Continue reading

Posted in crafting, EVE Online, Housing, Life is Feudal, MMO design, World of Warcraft | 6 Comments

I’d play Classic WoW

I think I’m in for vanilla WoW if its done right. ‘Done right’ is of course the key, and with New Blizzard, I think its safe to say the odds are great they are going to screw it up by … Continue reading

Posted in Inquisition Clan, MMO design, World of Warcraft | 7 Comments

Rigging, lockboxes, and all the innocent children!

The topic of lockboxes and matchmaking rigging is making its way around the blog world of late, so lets pile on another post to the fire. I’ll use Az’s post about it as a starting point, because I think it … Continue reading

Posted in ARK, Camelot Unchained, Clash of Clans, Clash Royale, Crowfall, League of Legends, MMO design, PUBG, PvP, Rant, RMT, Star Citizen, SW:TOR, World of Warcraft | 19 Comments