Category Archives: World of Warcraft

What are the odds of the sun rising in the morning?

It’s starting! If you had October 9th, 2017 in the office pool of “When will Gevlon fail in PUBG and blame his failure on corrupt devs”, you win. In LoL it took him 1000+ games of being unable to leave … Continue reading

Posted in MMO design, PUBG, World of Warcraft | 5 Comments

PUBG is to 2017 what WoW was to 2004

The parallels between the current explosive growth and influence of PUBG and WoW back in 2004 are many, though there are also some very interesting differences. Neither game was the first in its genre. WoW wasn’t the first MMO, and … Continue reading

Posted in Combat Systems, Darkfall Online, EQ2, EVE Online, Inquisition Clan, League of Legends, Lord of the Rings Online, Mass Media, MMO design, PvP, Rift, SOE being SOE, SW:TOR, Tobold being Wrong, Warhammer Online, World of Warcraft | 2 Comments

Poor, dumb, and maybe corrupt

Some high quality posting from Gevlon going on right now related to his favorite tinfoil hat: everything is corrupt! It starting with his theory that the only reason anyone works in the gaming industry is because they are corrupt and … Continue reading

Posted in EVE Online, Goons, League of Legends, MMO design, Random, Rant, RMT, World of Warcraft | 13 Comments

WoW is gankbox, EVE is not

And the gankbox discussion continues. What I find most interesting about all of this is that it reveals just how little most people understand about MMO design, or even what they themselves want in an MMO. Let’s talk about the … Continue reading

Posted in Asheron's Call, Combat Systems, Dark Age of Camelot, Darkfall Online, EVE Online, Mass Media, MMO design, PvP, Rant, Ultima Online, World of Warcraft | 8 Comments

EVE – One small step for EVE, one giant leap for MMO-kind

Over at TAGN, he has a post about the upcoming changes to moon mining. In short, the activity is going from a mostly automated process involving structures processing resources to one that requires a group effort to collect the rewards. … Continue reading

Posted in crafting, EVE Online, Goons, MMO design, The Elder Scrolls Online, World of Warcraft | 6 Comments

Gaming is pretty great right now

The “Gaming is in a great spot right now” trend continues, at least outside the MMO space (and in that too, if you happen to be flying a spaceship), so lets talk about a few of the items. Overall if … Continue reading

Posted in Clash of Clans, Clash Royale, Crowfall, DoTA, EVE Online, Inquisition Clan, iPhone, League of Legends, MMO design, Random, Steam Stuff, World of Warcraft

It’s not the player, it’s the game

Over at Tobold’s blog, across a number of recent posts, the familiar topic of why MMOs in general have declined has come up again, this time framed in the context of whether it’s the players or the game that has … Continue reading

Posted in EVE Online, MMO design, Tobold being Wrong, World of Warcraft | 5 Comments