(Stats and writeup by Delpez)
Supreme Cream! vs. MMA Gaming
Supreme Cream |
Enemy |
|
Average TH Level |
7.98 |
8.16 |
Average Player Level |
72.07 |
75.18 |
Score |
111 |
111 |
Total Attacks Used |
80 |
85 |
Total 3 Star Attacks |
29 |
27 |
Total 3 Star % |
36.25 |
31.8 |
3 Stars Against Same Level |
22 |
13 |
3 Star % Against Same Level |
39.3 |
23.6 |
3 Stars Against Lower Level |
3 |
12 |
3 Star % Against Lower Level |
30.0 |
50.0 |
TH7 3 Stars |
8 |
7 |
TH7 3 Stars % |
66.7 |
63.6 |
TH7 3 Stars (same level) |
4 |
3 |
TH7 3 Stars % (same level) |
80.0 |
75.0 |
TH8 3 Stars |
20 |
15 |
TH8 3 Star % |
43.5 |
27.8 |
TH8 3 Stars (same level) |
17 |
10 |
TH8 3 Star % (same level) |
42.5 |
24.4 |
TH8 Ave Stars / Attack (same level) |
2.2 |
1.7 |
TH9&10 3 Stars |
1 |
5 |
TH9&10 3 Star % |
6.3 |
25.0 |
TH9&10 3 Stars (same level) |
1 |
0 |
TH9&10 3 Star % (same level) |
9.1 |
0.0 |
TH9&10 Ave Stars / Attack (same level) |
1.27 |
1.40 |
Another draw, and it was nail-biting stuff! Our opponents scored the final two stars to draw level after the whistle had sounded (attacks count if they are launched just before time runs out). They were quite a bit stronger than us in terms of TH level, and slightly stronger from an experience level point of view. However, I think generally the clans were well matched. Looking at the numbers, things were pretty equal at the TH7 level, while our TH8’s smashed them hard. They compensated for this by scoring more stars against our top bases, which allowed their TH9&10’s to get five 3-stars against our TH8 bases. The next table shows the stars left by TH level:
Supreme Cream! | Enemy | |
TH10 | 8 | 4 |
TH9 | 7 | 13 |
TH8 | 9 | 7 |
TH7 | 0 | 0 |
Sum | 24 | 24 |
They clearly sacrificed stars against our TH10 bases (only got 1 from 9), which allowed them to get more against our TH9’s and TH8’s. We did particularly badly against their TH9’s, only getting 8 stars from a potential 21. We were in a similar position some months ago when lots of our players reached TH8. The same guys are now freshly promoted TH9’s; basically TH8 in terms of power level. It’s extremely hard for a new TH9 to make much headway against top bases. In the short term this situation will probably get worse, as more TH8’s level up. Until the new TH9’s get their power level up, attacks from our established top level players will be at a premium.
As far as the pre-war analysis is concerned, the following table shows the minimum stars and what we actually achieved:
Base Number |
Base Strength |
Minimum Stars |
Actual Stars |
Diff |
1 |
1 |
1 |
||
2 |
3 |
2 |
-1 |
|
3 |
2 |
1 |
-1 |
|
4 |
2 |
1 |
-1 |
|
5 |
1 |
2 |
1 |
|
6 |
3 |
0 |
-3 |
|
7 |
3 |
0 |
-3 |
|
8 |
3 |
3 |
||
9 |
3 |
1 |
-2 |
|
10 |
3 |
2 |
-1 |
|
11 |
Strongest |
2 |
2 |
|
12 |
Strongest |
2 |
2 |
|
13 |
Strongest |
2 |
3 |
1 |
14 |
Hard |
2 |
3 |
1 |
15 |
Strongest |
2 |
2 |
|
16 |
Strongest |
2 |
2 |
|
17 |
Strongest |
2 |
3 |
1 |
18 |
Hard |
2 |
3 |
1 |
19 |
Hard |
2 |
3 |
1 |
20 |
Strongest |
2 |
2 |
|
21 |
Strongest |
2 |
2 |
|
22 |
Medium |
3 |
2 |
-1 |
23 |
Medium |
3 |
3 |
|
24 |
Medium |
3 |
3 |
|
25 |
Medium |
3 |
3 |
|
26 |
Easy |
3 |
3 |
|
27 |
Easy |
3 |
3 |
|
28 |
Easy |
3 |
3 |
|
29 |
Medium |
3 |
3 |
|
30 |
Easy |
3 |
3 |
|
31 |
Medium |
3 |
3 |
|
32 |
Easy |
3 |
3 |
|
33 |
Easy |
3 |
3 |
|
34 |
Easy |
3 |
3 |
|
35 |
Easy |
3 |
3 |
|
36 |
Easy |
3 |
3 |
|
37 |
Easy |
3 |
3 |
|
38 |
Easy |
3 |
3 |
|
39 |
Easy |
3 |
3 |
|
40 |
Easy |
3 |
3 |
|
41 |
Easy |
3 |
3 |
|
42 |
Easy |
3 |
3 |
|
43 |
Easy |
3 |
3 |
|
44 |
Easy |
3 |
3 |
|
45 |
Easy |
3 |
3 |
|
Total |
118 |
111 |
I clearly overestimated our stars against top bases, which is partly due to the model needing more data and partly due to the limited number of powerful top level attacks we have. At TH7&8 we did extremely well, hitting the minimum target for all bases bar one. Note that it’s not expected to get a 3-star every time you attack easy or medium bases. In fact, I think it’s easier to get two stars against a strong base than three stars against a medium base. The minimum number only reflects the amount of stars we should achieve by war end against a particular base, even if it takes three attacks to get there. Obviously the less attacks we use on easy bases, the more is left against stronger bases.