Category Archives: Clash of Clans

CoC: Initial impressions after the TH13 update

Quick CoC update since the release of Town Hall 13 happened: I’m really enjoying things, especially the new hero. From an offense perspective the game feels very fresh right now, and I haven’t even unlocked the new Yeti unit yet. … Continue reading

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CoC: Town Hall 13 is coming, and now is the perfect time to return

The December update to Clash of Clans will be a big one, with the additional of Town Hall 13. SuperCell has started sneak peaks, and so far they look good. Over the years its clear that the developers are getting … Continue reading

Posted in Clash of Clans, Inquisition Clan, iPhone | Leave a comment

The broken promise of the MMO genre

Could you imagine playing the same videogame for a decade? Ten years, one game? If this question was asked in the 90s, it would seem silly. That would be at least two generations of consoles, and PC hardware was changing … Continue reading

Posted in Asheron's Call, Clash of Clans, Dark Age of Camelot, EQ2, EVE Online, Final Fantasy XIV, iPhone, League of Legends, Lord of the Rings Online, MMO design, Ultima Online, World of Warcraft | 7 Comments

CoC: Thoughts on the new Legends league system

In Clash of Clans, how matchmaking works in Legend league (5000+ trophies) has been reworked. The reason for the rework was that matchmaking was taking a very, very long time (10+ min) to find a base for you to attack, … Continue reading

Posted in Clash of Clans, Combat Systems

CR: Trophy Road is a good addition to the game

A big update has hit Clash Royale, bringing a new card (earthquake), balance changes, and some upcoming game modes. The biggest addition IMO is the introduction of “Trophy Road”, which adds rewards as you move up in trophy ranks. The … Continue reading

Posted in Clash of Clans, Clash Royale, Inquisition Clan, RMT

CoC:Pay to get it now

Small item for today, but I thought it was kind of brilliant. In Clash of Clans, the last updated added seasons, where for $5 you get additional rewards for completing tasks (if you don’t pay you still get some rewards … Continue reading

Posted in Clash of Clans, RMT

Season Passes are the new hotness, and I’m OK with that

I’ve always been a fan of the subscription model vs cash shops in games. Back in the day this conversation was limited to MMOs, but today basically everything uses some hybrid model, either starting with F2P or a box+shop/dlc. It’s … Continue reading

Posted in Clash of Clans, League of Legends, PUBG, Rant, RMT | 9 Comments