I’ve been playing Total War: Warhammer 2 lately and really enjoying it. Funny enough, I actually pre-ordered it way back, but am only now finally getting around to playing it. At least it’s still $60 on Steam, so it’s not like I could have bought it today for half price or anything.
Speaking of cost though, TW:W2 is basically the first game, just with a reskin and a tweak to the main campaign (massive oversimplification). In the past it would qualify as an expansion, and not a full-priced title that itself has additional DLC you can buy. Outrage city right? Nope.
I’d gladly pay $60 today for Bethesda to release a reskin and tweak to Skyrim ala TW:W2. Here is another $60 for a Fallout 4 ‘reskin’ as well. Divinity Original Sin 2? Take my money. I could go on, and I’m sure many of you have your own personal list of games you’d pay to get more content for.
The point is that times have changed. Graphics aren’t evolving as quickly as they once did, so using the same engine for another game doesn’t instantly mean the graphics are outdated. And with how complex AAA titles are now in terms of coding, building on top of a solid base engine you have already fixed up is also a major gain.
Ultimately the market will let you know if your ‘reskin’ is worth a buy, and TW:W2 has sold very well, for which I’m happy about. I already know TW:W3 will be another ‘reskin’, and I’m already in line, cash in hand.