EVE: Ships, lots of ships!

Over the holiday weekend INQ-E went shopping and picked up a BPC of every T1 ship in EVE off a contract, giving all of us a nice big goal to work towards, along with hopefully a solid source of ISK. The purchase gives us a more direct “why” for our mining Ops, and gives everyone the opportunity to do some market scouting to identify which ships should be produced first, and where they should be sold. As our production machine gets rolling, I’ll track our progress and provide some commentary here. Tips from EVE marketing vets are more than welcome of course.

EVE-related blog post notice: If you would like to join us, comment here or shoot me an email. If you don’t have an EVE account, I’m more than happy to send a 21-day trial invite, and split the PLEX-related profit if you decide to sign up. Again just comment or email me.

About SynCaine

Former hardcore raider turned casual gamer.
This entry was posted in crafting, EVE Online, Inquisition Clan. Bookmark the permalink.

17 Responses to EVE: Ships, lots of ships!

  1. Forjhel says:

    Just wanted to drop by and say “thanks for the welcome” to the people in Inquisition so far. As a first time EVE player, it’s looking like a lot of enjoyable work, and the friendly people is a nice bonus.

  2. Aidan Padecain says:

    Just out of curiosity, how much did that cost? Also, did you get them researched or Vanilla?

  3. Hong WeiLoh says:

    well if you guys want to mess around with PvP….now’s the time. Build the ships, insure them, pew them and get them popped, and platinum insurance will cover most of the fitting cost. ;-)

  4. That is one thing, figuring out how to turn your minerals in to the maximum amount of profit. Selling them is always an option, but if you can build the right things with them, you can use that as a multiplier. I made a fair amount of ISK building Badgers at one point. I have a researched BPO sitting around still. At one point there were a few hundred Badgers I made plying the space ways.

    • SynCaine says:

      My thinking was ships are a somewhat ‘safe’ way to convert minerals into more ISK than just selling them straight up. You don’t get ships as drops from missions, so mission-runners can’t sell them at or below cost, and ships are always going boom and need to be replaced. Plus they are harder to produce in terms of total investment, so a good goal for a Corp rather than an individual venture.

      That said, if someone has a tool that quicky spits out the production cost (minerals) of making a ship, with the ability to input current market prices, that would be awesome.

      • Aidan Padecain says:

        I use an Android app called “Eve Industry Calculator” that is pretty helpful. It can pull prices item from eve-central and mineral prices from Jita.

        I use it to compare the potiential profit on refined mineral as compared to building ships and such.

      • Yeah, ships or consumables that do not drop often, like mining crystals, have been good for me to produce in the past. I did make some money producing missiles, but they drop so often that it was usually cheaper just to put out a buy order and buy up any missile on the market that were cheaper than my cost to produce.

  5. Baredil says:

    EveHQ has calculators for everything from industry to POS management.

  6. Jaggins says:

    Last year when the big Goon vs Clowns war broke out, maelstroms really spiked. Given that the CFC is hitting the north hard, I would definitely check what Maelstroms are doing in Jita. (War profiteering works as well in EVE as it does IRL…)

  7. Anti says:

    http://zofu.no-ip.de/bpo

    this site shows the material requirements for every blueprint at multiple research levels.

    it shows price estimates but i found it not 100% accurate material costings.

  8. Io says:

    In general, you should first research which ships are profitable to build and then buy BPCs and build them.

    Also take into account that both product and material prices fluctuate a lot, so best deal now might be loss making tomorrow.

  9. dsj says:

    Your biggest problem will be earning enough to make it worth the effort for the time you invest on a personal level. In order to be truly profitable in manufactures you have to set up a chain that will reliably produce, deliver, and sell in a steady stream. Starting out with a “long” view of your efforts is the way to go.

    The advice I’d offer is this: Spread the effort. Your best results will come from investing in the relationships and people around you and being able to rely on your corporation members for dealing with the organization required to be successful.

  10. Miss Lina says:

    It’s certainly fun and challenging to delve into the industry and trade of EVE. There are a *lot* of things that can be done and it’s pretty satisfying to “make stuff”. For most things you do need a lot of research though if you want to bring in good profit.

    Good luck!

Comments are closed.