Category Archives: EVE Online

Second “Empires of EVE” book Kickstarter is here, already funded

The first book was a great read, and now the second book will cover more events that “I was there” for. Pretty easy $50 to spend. The kickstarter is already funded, but if you enjoy EVE (either actually playing or … Continue reading

Posted in EVE Online, Kickstarter | 2 Comments

EVE: Instanced battles would mean a lot more headlines for the game

I wanted to follow up on the last post, talking about the possibility of bringing instanced battles to EVE, specifically the one major area it would greatly help EVE; attention. For most of EVE’s history, the big events have always … Continue reading

Posted in Combat Systems, EVE Online, Life is Feudal, MMO design, PvP | 7 Comments

Instanced Battles work great in LiF, would they work in EVE?

If you go way back in the archives of this blog, I’ve been pretty against the idea of instancing in open world games vs keeping content out in the world. When WoW first started using phasing (personal instances, basically), I … Continue reading

Posted in Combat Systems, EVE Online, Life is Feudal, MMO design, PvP | 15 Comments

Should we expect an MMO to last forever?

Going on day 3 without power thanks to the recent snowstorm, good times. Spent the first night at the house, but once the temp dropped below 50, it was time to go. Luckily my parents’ house has power, and they … Continue reading

Posted in crafting, EVE Online, Housing, Life is Feudal, MMO design, World of Warcraft | 6 Comments

Examples of good MTX in good games

Continuing down the road of what is good MTX, lets talk specific examples today. First and foremost is League of Legends, the most popular game out not just right now, but for the last few years. LoL is a F2P … Continue reading

Posted in Clash of Clans, Clash Royale, EVE Online, League of Legends, RMT | 4 Comments

MTX is a long-term model, so think long-term

I posted a few days ago, on the discussion of MTX, that good games do well, and bad games don’t (really a next-level statement if you think about it long enough). While I still stand by that bold proclamation, today … Continue reading

Posted in Clash of Clans, Clash Royale, EVE Online, League of Legends, MMO design, RMT, SW:TOR | 4 Comments

Community service post

Too many good games to play right now. I’m deep into my XCOM 2 game, I just picked up Divinity Original Sin 2, I’ve been messing around with ARK a little, I’m getting into Elder Scrolls Legends, and of course … Continue reading

Posted in Blogroll, EVE Online, PUBG, Random, Rant