So Mythic made the ‘big three’ announcement today, and it was two bad one meh stuff. Fewer classes, fewer capitals, and Punkbuster.
Fewer classes are a non-issue for me. They ‘removed’ something no one has played with outside of beta. So they took away from nothing, and we are still left with… right, nothing. And even with the removed classes, it’s not like WAR will be lacking in options for a character. I’ve long been a fan of cutting each race down to three, fitting the standard ‘holy trinity’ and giving all three some unique features.
As for the capitals, it’s again a case of taking away something that we never had. And more so than the missing classes, it’s basically guaranteed those cities will eventually be in the game. So what if at launch, when we are all lowbies, we don’t have the OPTION to raid one of three cities. Given all the focus on the two that will be in the game, my guess is those will provide plenty of entertainment once we actually reach the endgame of WAR. I highly doubt they will be a case of ‘one and done’ content.
The Punkbuster thing is cool I guess, whatever it takes to limit the hackers/cheaters is a plus. Hopefully they nail down the compatibility and all that, and Punkbuster is something legit players never have to think or worry about.
What WAS disappointing about the announcement was no date for Open Beta or release. Not that I really expected them, but it would have been nice. But as others have pointed out, cutting features means holding firm on a release date, and I’ll gladly take WAR in October or November with four missing classes than in the summer of 2009.