One of the better inside jokes around here is the concept of a ‘Jesus patch’, because all too often the fools tossing that term around are talking about an MMO that has either shut down or is a shell of itself. One of the best/worst example of this is/was Darkfall 1. To this day you will find forumfallers who will tell you patch X was a ‘jesus patch’ for that game and caused a ‘surge’ in population. It’s comical, and also a bit sad.
So how is DF:UW doing post ‘jesus patch’ (released 6/10/14)? Woops. I believe the term ‘off a cliff’ would be accurate?
And to make things about a million times worst, that pre-patch population spike was due to the stacking of a Steam sale, the introduction of a buddy key system, a ‘welcome back’ weekend, a PLEX-like system addition, and a bit later multiple “breaking the economy long-term for short-term gain” massive loot buff weekends, plus AV was on its best behavior in terms of communication (overrated) and patching speed (pretty important).
In other words, AV basically fired every bullet in the gun all at once, got a good number of people into the game for the first time in a long time, that crowd saw what the ‘jesus patch’ was really about, and basically everyone and then some left. Even Forumfall moves along at a crawl now, to the point that keeping up with it can be done in 30 minutes or less per week.
To save the game (if that’s even possible at this point), AV needs to pull what CCP did with Incarna, basically roll back the giant mistake that was the removal of classes, forget that ever happened, and return to what, despite being implemented half-assed, was giving them a slowly growing population; getting the economy under control and focusing on producing sustainable content that fit the theme of the virtual world they originally set out to create. They won’t do it unfortunately. At this point they are too far down the rabbit hole that is the current, oversized arena PvP-for-the-sake-of-PvP disaster that the game has become.
Again, its sad, even from the outside glancing back in.